refer to src/core/Audio/AudioPulseAudio.cpp,
buffer_attr.maxlength = (uint32_t)(-1); // play silence in case of buffer underun instead of using default rewind buffer_attr.prebuf = 0; buffer_attr.minreq = (uint32_t)(-1); buffer_attr.fragsize = (uint32_t)(-1); double latency = (double)( Engine::mixer()->framesPerPeriod() ) / (double)_this->sampleRate(); // ask PulseAudio for the desired latency (which might not be approved) buffer_attr.tlength = pa_usec_to_bytes( latency * PA_USEC_PER_MSEC, &_this->m_sampleSpec ); pa_stream_connect_playback( _this->m_s, NULL, &buffer_attr, PA_STREAM_ADJUST_LATENCY, NULL, // volume NULL ); break; -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/996906 Title: periodic audio skips with Intel HDA To manage notifications about this bug go to: https://bugs.launchpad.net/pulseaudio/+bug/996906/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs