** Description changed: since the upgrade to 15.04 when you open kinfocenter in kde and click on open gl you get an application crash - the console output will say $ kinfocenter Failed to establish shared memory mapping, will fallback to private memory -- memory usage will increase kf5.kiconthemes: "Theme tree: (Breeze)" kf5.kservice.sycoca: Trying to open ksycoca from "/home/dave/.cache/ksycoca5" QObject::connect: No such signal QAction::triggered(Qt::MouseButtons,Qt::KeyboardModifiers) QObject::connect: (sender name: 'search') Error: glXMakeCurrent failed the last line is of importance - after that kinfocenter crashes but doesnt close - it hangs ... ProblemType: Bug DistroRelease: Ubuntu 15.04 Package: xorg 1:7.7+7ubuntu4 ProcVersionSignature: Ubuntu 3.19.0-15.15-generic 3.19.3 Uname: Linux 3.19.0-15-generic x86_64 ApportVersion: 2.17.2-0ubuntu1 Architecture: amd64 CurrentDesktop: KDE Date: Thu Apr 30 14:04:49 2015 InstallationDate: Installed on 2009-12-21 (1955 days ago) InstallationMedia: Kubuntu 9.10 "Karmic Koala" - Release amd64 (20091027) SourcePackage: xorg Symptom: display Title: Xorg freeze UpgradeStatus: Upgraded to vivid on 2015-04-23 (6 days ago) - - $ glxinfo + $ glxinfo name of display: :0 display: :0 screen: 0 direct rendering: Yes server glx vendor string: SGI server glx version string: 1.4 server glx extensions: - GLX_ARB_create_context, GLX_ARB_create_context_profile, - GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB, GLX_ARB_multisample, - GLX_EXT_create_context_es2_profile, GLX_EXT_framebuffer_sRGB, - GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, - GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer, - GLX_OML_swap_method, GLX_SGIS_multisample, GLX_SGIX_fbconfig, - GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, GLX_SGI_swap_control + GLX_ARB_create_context, GLX_ARB_create_context_profile, + GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB, GLX_ARB_multisample, + GLX_EXT_create_context_es2_profile, GLX_EXT_framebuffer_sRGB, + GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, + GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer, + GLX_OML_swap_method, GLX_SGIS_multisample, GLX_SGIX_fbconfig, + GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, GLX_SGI_swap_control client glx vendor string: Mesa Project and SGI client glx version string: 1.4 client glx extensions: - GLX_ARB_create_context, GLX_ARB_create_context_profile, - GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float, - GLX_ARB_framebuffer_sRGB, GLX_ARB_get_proc_address, GLX_ARB_multisample, - GLX_EXT_buffer_age, GLX_EXT_create_context_es2_profile, - GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB, - GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, - GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer, - GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer, - GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control, - GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, - GLX_SGIX_visual_select_group, GLX_SGI_make_current_read, - GLX_SGI_swap_control, GLX_SGI_video_sync + GLX_ARB_create_context, GLX_ARB_create_context_profile, + GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float, + GLX_ARB_framebuffer_sRGB, GLX_ARB_get_proc_address, GLX_ARB_multisample, + GLX_EXT_buffer_age, GLX_EXT_create_context_es2_profile, + GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB, + GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, + GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer, + GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer, + GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control, + GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, + GLX_SGIX_visual_select_group, GLX_SGI_make_current_read, + GLX_SGI_swap_control, GLX_SGI_video_sync GLX version: 1.4 GLX extensions: - GLX_ARB_create_context, GLX_ARB_create_context_profile, - GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB, - GLX_ARB_get_proc_address, GLX_ARB_multisample, - GLX_EXT_create_context_es2_profile, GLX_EXT_framebuffer_sRGB, - GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, - GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer, - GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer, - GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control, - GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, - GLX_SGIX_visual_select_group, GLX_SGI_make_current_read, - GLX_SGI_swap_control, GLX_SGI_video_sync + GLX_ARB_create_context, GLX_ARB_create_context_profile, + GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB, + GLX_ARB_get_proc_address, GLX_ARB_multisample, + GLX_EXT_create_context_es2_profile, GLX_EXT_framebuffer_sRGB, + GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, + GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer, + GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer, + GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control, + GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, + GLX_SGIX_visual_select_group, GLX_SGI_make_current_read, + GLX_SGI_swap_control, GLX_SGI_video_sync OpenGL vendor string: X.Org OpenGL renderer string: Gallium 0.4 on AMD RV770 OpenGL core profile version string: 3.3 (Core Profile) Mesa 10.6.0-devel (git-db269ae 2015-04-30 vivid-oibaf-ppa) OpenGL core profile shading language version string: 3.30 OpenGL core profile context flags: (none) OpenGL core profile profile mask: core profile OpenGL core profile extensions: - GL_AMD_conservative_depth, GL_AMD_draw_buffers_blend, - GL_AMD_pinned_memory, GL_AMD_shader_stencil_export, - GL_AMD_shader_trinary_minmax, GL_AMD_vertex_shader_layer, - GL_AMD_vertex_shader_viewport_index, GL_ANGLE_texture_compression_dxt3, - GL_ANGLE_texture_compression_dxt5, GL_ARB_ES2_compatibility, - GL_ARB_ES3_compatibility, GL_ARB_base_instance, - GL_ARB_blend_func_extended, GL_ARB_buffer_storage, - GL_ARB_clear_buffer_object, GL_ARB_clip_control, - GL_ARB_compressed_texture_pixel_storage, GL_ARB_conservative_depth, - GL_ARB_copy_buffer, GL_ARB_debug_output, GL_ARB_depth_buffer_float, - GL_ARB_depth_clamp, GL_ARB_draw_buffers, GL_ARB_draw_buffers_blend, - GL_ARB_draw_elements_base_vertex, GL_ARB_draw_instanced, - GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location, - GL_ARB_fragment_coord_conventions, GL_ARB_fragment_layer_viewport, - GL_ARB_fragment_shader, GL_ARB_framebuffer_object, - GL_ARB_framebuffer_sRGB, GL_ARB_get_program_binary, - GL_ARB_half_float_pixel, GL_ARB_half_float_vertex, - GL_ARB_instanced_arrays, GL_ARB_internalformat_query, - GL_ARB_invalidate_subdata, GL_ARB_map_buffer_alignment, - GL_ARB_map_buffer_range, GL_ARB_multi_bind, GL_ARB_occlusion_query2, - GL_ARB_pipeline_statistics_query, GL_ARB_pixel_buffer_object, - GL_ARB_point_sprite, GL_ARB_program_interface_query, - GL_ARB_provoking_vertex, GL_ARB_robustness, GL_ARB_sample_shading, - GL_ARB_sampler_objects, GL_ARB_seamless_cube_map, - GL_ARB_separate_shader_objects, GL_ARB_shader_bit_encoding, - GL_ARB_shader_objects, GL_ARB_shader_stencil_export, - GL_ARB_shader_texture_lod, GL_ARB_shading_language_420pack, - GL_ARB_shading_language_packing, GL_ARB_stencil_texturing, GL_ARB_sync, - GL_ARB_texture_barrier, GL_ARB_texture_buffer_object, - GL_ARB_texture_buffer_object_rgb32, GL_ARB_texture_buffer_range, - GL_ARB_texture_compression_rgtc, GL_ARB_texture_float, - GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_multisample, - GL_ARB_texture_non_power_of_two, GL_ARB_texture_query_levels, - GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui, - GL_ARB_texture_stencil8, GL_ARB_texture_storage, - GL_ARB_texture_storage_multisample, GL_ARB_texture_swizzle, - GL_ARB_timer_query, GL_ARB_transform_feedback2, - GL_ARB_transform_feedback3, GL_ARB_transform_feedback_instanced, - GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra, - GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_binding, - GL_ARB_vertex_shader, GL_ARB_vertex_type_10f_11f_11f_rev, - GL_ARB_vertex_type_2_10_10_10_rev, GL_ARB_viewport_array, - GL_ATI_blend_equation_separate, GL_ATI_texture_compression_3dc, - GL_ATI_texture_float, GL_ATI_texture_mirror_once, GL_EXT_abgr, - GL_EXT_blend_equation_separate, GL_EXT_draw_buffers2, - GL_EXT_draw_instanced, GL_EXT_framebuffer_blit, - GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_multisample_blit_scaled, - GL_EXT_framebuffer_sRGB, GL_EXT_packed_depth_stencil, GL_EXT_packed_float, - GL_EXT_pixel_buffer_object, GL_EXT_polygon_offset_clamp, - GL_EXT_provoking_vertex, GL_EXT_shader_integer_mix, GL_EXT_texture_array, - GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_latc, - GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc, - GL_EXT_texture_filter_anisotropic, GL_EXT_texture_integer, - GL_EXT_texture_mirror_clamp, GL_EXT_texture_sRGB, - GL_EXT_texture_sRGB_decode, GL_EXT_texture_shared_exponent, - GL_EXT_texture_snorm, GL_EXT_texture_swizzle, GL_EXT_timer_query, - GL_EXT_transform_feedback, GL_EXT_vertex_array_bgra, - GL_IBM_multimode_draw_arrays, GL_KHR_context_flush_control, GL_KHR_debug, - GL_MESA_pack_invert, GL_MESA_texture_signed_rgba, - GL_NV_conditional_render, GL_NV_depth_clamp, GL_NV_packed_depth_stencil, - GL_NV_texture_barrier, GL_OES_EGL_image, GL_OES_read_format, GL_S3_s3tc + GL_AMD_conservative_depth, GL_AMD_draw_buffers_blend, + GL_AMD_pinned_memory, GL_AMD_shader_stencil_export, + GL_AMD_shader_trinary_minmax, GL_AMD_vertex_shader_layer, + GL_AMD_vertex_shader_viewport_index, GL_ANGLE_texture_compression_dxt3, + GL_ANGLE_texture_compression_dxt5, GL_ARB_ES2_compatibility, + GL_ARB_ES3_compatibility, GL_ARB_base_instance, + GL_ARB_blend_func_extended, GL_ARB_buffer_storage, + GL_ARB_clear_buffer_object, GL_ARB_clip_control, + GL_ARB_compressed_texture_pixel_storage, GL_ARB_conservative_depth, + GL_ARB_copy_buffer, GL_ARB_debug_output, GL_ARB_depth_buffer_float, + GL_ARB_depth_clamp, GL_ARB_draw_buffers, GL_ARB_draw_buffers_blend, + GL_ARB_draw_elements_base_vertex, GL_ARB_draw_instanced, + GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location, + GL_ARB_fragment_coord_conventions, GL_ARB_fragment_layer_viewport, + GL_ARB_fragment_shader, GL_ARB_framebuffer_object, + GL_ARB_framebuffer_sRGB, GL_ARB_get_program_binary, + GL_ARB_half_float_pixel, GL_ARB_half_float_vertex, + GL_ARB_instanced_arrays, GL_ARB_internalformat_query, + GL_ARB_invalidate_subdata, GL_ARB_map_buffer_alignment, + GL_ARB_map_buffer_range, GL_ARB_multi_bind, GL_ARB_occlusion_query2, + GL_ARB_pipeline_statistics_query, GL_ARB_pixel_buffer_object, + GL_ARB_point_sprite, GL_ARB_program_interface_query, + GL_ARB_provoking_vertex, GL_ARB_robustness, GL_ARB_sample_shading, + GL_ARB_sampler_objects, GL_ARB_seamless_cube_map, + GL_ARB_separate_shader_objects, GL_ARB_shader_bit_encoding, + GL_ARB_shader_objects, GL_ARB_shader_stencil_export, + GL_ARB_shader_texture_lod, GL_ARB_shading_language_420pack, + GL_ARB_shading_language_packing, GL_ARB_stencil_texturing, GL_ARB_sync, + GL_ARB_texture_barrier, GL_ARB_texture_buffer_object, + GL_ARB_texture_buffer_object_rgb32, GL_ARB_texture_buffer_range, + GL_ARB_texture_compression_rgtc, GL_ARB_texture_float, + GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_multisample, + GL_ARB_texture_non_power_of_two, GL_ARB_texture_query_levels, + GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui, + GL_ARB_texture_stencil8, GL_ARB_texture_storage, + GL_ARB_texture_storage_multisample, GL_ARB_texture_swizzle, + GL_ARB_timer_query, GL_ARB_transform_feedback2, + GL_ARB_transform_feedback3, GL_ARB_transform_feedback_instanced, + GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra, + GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_binding, + GL_ARB_vertex_shader, GL_ARB_vertex_type_10f_11f_11f_rev, + GL_ARB_vertex_type_2_10_10_10_rev, GL_ARB_viewport_array, + GL_ATI_blend_equation_separate, GL_ATI_texture_compression_3dc, + GL_ATI_texture_float, GL_ATI_texture_mirror_once, GL_EXT_abgr, + GL_EXT_blend_equation_separate, GL_EXT_draw_buffers2, + GL_EXT_draw_instanced, GL_EXT_framebuffer_blit, + GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_multisample_blit_scaled, + GL_EXT_framebuffer_sRGB, GL_EXT_packed_depth_stencil, GL_EXT_packed_float, + GL_EXT_pixel_buffer_object, GL_EXT_polygon_offset_clamp, + GL_EXT_provoking_vertex, GL_EXT_shader_integer_mix, GL_EXT_texture_array, + GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_latc, + GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc, + GL_EXT_texture_filter_anisotropic, GL_EXT_texture_integer, + GL_EXT_texture_mirror_clamp, GL_EXT_texture_sRGB, + GL_EXT_texture_sRGB_decode, GL_EXT_texture_shared_exponent, + GL_EXT_texture_snorm, GL_EXT_texture_swizzle, GL_EXT_timer_query, + GL_EXT_transform_feedback, GL_EXT_vertex_array_bgra, + GL_IBM_multimode_draw_arrays, GL_KHR_context_flush_control, GL_KHR_debug, + GL_MESA_pack_invert, GL_MESA_texture_signed_rgba, + GL_NV_conditional_render, GL_NV_depth_clamp, GL_NV_packed_depth_stencil, + GL_NV_texture_barrier, GL_OES_EGL_image, GL_OES_read_format, GL_S3_s3tc OpenGL version string: 3.0 Mesa 10.6.0-devel (git-db269ae 2015-04-30 vivid-oibaf-ppa) OpenGL shading language version string: 1.30 OpenGL context flags: (none) OpenGL extensions: - GL_AMD_conservative_depth, GL_AMD_draw_buffers_blend, - GL_AMD_pinned_memory, GL_AMD_shader_stencil_export, - GL_AMD_shader_trinary_minmax, GL_ANGLE_texture_compression_dxt3, - GL_ANGLE_texture_compression_dxt5, GL_APPLE_packed_pixels, - GL_APPLE_vertex_array_object, GL_ARB_ES2_compatibility, - GL_ARB_ES3_compatibility, GL_ARB_base_instance, - GL_ARB_blend_func_extended, GL_ARB_buffer_storage, - GL_ARB_clear_buffer_object, GL_ARB_clip_control, - GL_ARB_color_buffer_float, GL_ARB_compressed_texture_pixel_storage, - GL_ARB_conservative_depth, GL_ARB_copy_buffer, GL_ARB_debug_output, - GL_ARB_depth_buffer_float, GL_ARB_depth_clamp, GL_ARB_depth_texture, - GL_ARB_draw_buffers, GL_ARB_draw_buffers_blend, - GL_ARB_draw_elements_base_vertex, GL_ARB_draw_instanced, - GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location, - GL_ARB_fragment_coord_conventions, GL_ARB_fragment_program, - GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader, - GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB, - GL_ARB_get_program_binary, GL_ARB_half_float_pixel, - GL_ARB_half_float_vertex, GL_ARB_instanced_arrays, - GL_ARB_internalformat_query, GL_ARB_invalidate_subdata, - GL_ARB_map_buffer_alignment, GL_ARB_map_buffer_range, GL_ARB_multi_bind, - GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query, - GL_ARB_occlusion_query2, GL_ARB_pipeline_statistics_query, - GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite, - GL_ARB_program_interface_query, GL_ARB_provoking_vertex, - GL_ARB_robustness, GL_ARB_sample_shading, GL_ARB_sampler_objects, - GL_ARB_seamless_cube_map, GL_ARB_separate_shader_objects, - GL_ARB_shader_bit_encoding, GL_ARB_shader_objects, - GL_ARB_shader_stencil_export, GL_ARB_shader_texture_lod, - GL_ARB_shading_language_100, GL_ARB_shading_language_420pack, - GL_ARB_shading_language_packing, GL_ARB_shadow, GL_ARB_stencil_texturing, - GL_ARB_sync, GL_ARB_texture_barrier, GL_ARB_texture_border_clamp, - GL_ARB_texture_compression, GL_ARB_texture_compression_rgtc, - GL_ARB_texture_cube_map, GL_ARB_texture_env_add, - GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar, - GL_ARB_texture_env_dot3, GL_ARB_texture_float, - GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_mirrored_repeat, - GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two, - GL_ARB_texture_query_levels, GL_ARB_texture_rectangle, GL_ARB_texture_rg, - GL_ARB_texture_rgb10_a2ui, GL_ARB_texture_stencil8, - GL_ARB_texture_storage, GL_ARB_texture_storage_multisample, - GL_ARB_texture_swizzle, GL_ARB_timer_query, GL_ARB_transform_feedback2, - GL_ARB_transform_feedback3, GL_ARB_transform_feedback_instanced, - GL_ARB_transpose_matrix, GL_ARB_uniform_buffer_object, - GL_ARB_vertex_array_bgra, GL_ARB_vertex_array_object, - GL_ARB_vertex_attrib_binding, GL_ARB_vertex_buffer_object, - GL_ARB_vertex_program, GL_ARB_vertex_shader, - GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev, - GL_ARB_window_pos, GL_ATI_blend_equation_separate, GL_ATI_draw_buffers, - GL_ATI_separate_stencil, GL_ATI_texture_compression_3dc, - GL_ATI_texture_env_combine3, GL_ATI_texture_float, - GL_ATI_texture_mirror_once, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color, - GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate, - GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array, - GL_EXT_copy_texture, GL_EXT_draw_buffers2, GL_EXT_draw_instanced, - GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_framebuffer_blit, - GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_multisample_blit_scaled, - GL_EXT_framebuffer_object, GL_EXT_framebuffer_sRGB, - GL_EXT_gpu_program_parameters, GL_EXT_multi_draw_arrays, - GL_EXT_packed_depth_stencil, GL_EXT_packed_float, GL_EXT_packed_pixels, - GL_EXT_pixel_buffer_object, GL_EXT_point_parameters, - GL_EXT_polygon_offset, GL_EXT_polygon_offset_clamp, - GL_EXT_provoking_vertex, GL_EXT_rescale_normal, GL_EXT_secondary_color, - GL_EXT_separate_specular_color, GL_EXT_shader_integer_mix, - GL_EXT_shadow_funcs, GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, - GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D, - GL_EXT_texture_array, GL_EXT_texture_compression_dxt1, - GL_EXT_texture_compression_latc, GL_EXT_texture_compression_rgtc, - GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map, - GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add, - GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, - GL_EXT_texture_filter_anisotropic, GL_EXT_texture_integer, - GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp, - GL_EXT_texture_object, GL_EXT_texture_rectangle, GL_EXT_texture_sRGB, - GL_EXT_texture_sRGB_decode, GL_EXT_texture_shared_exponent, - GL_EXT_texture_snorm, GL_EXT_texture_swizzle, GL_EXT_timer_query, - GL_EXT_transform_feedback, GL_EXT_vertex_array, GL_EXT_vertex_array_bgra, - GL_IBM_multimode_draw_arrays, GL_IBM_rasterpos_clip, - GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate, - GL_KHR_context_flush_control, GL_KHR_debug, GL_MESA_pack_invert, - GL_MESA_texture_signed_rgba, GL_MESA_window_pos, GL_NV_blend_square, - GL_NV_conditional_render, GL_NV_depth_clamp, GL_NV_fog_distance, - GL_NV_light_max_exponent, GL_NV_packed_depth_stencil, - GL_NV_primitive_restart, GL_NV_texgen_reflection, GL_NV_texture_barrier, - GL_NV_texture_env_combine4, GL_NV_texture_rectangle, GL_OES_EGL_image, - GL_OES_read_format, GL_S3_s3tc, GL_SGIS_generate_mipmap, - GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp, - GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays + GL_AMD_conservative_depth, GL_AMD_draw_buffers_blend, + GL_AMD_pinned_memory, GL_AMD_shader_stencil_export, + GL_AMD_shader_trinary_minmax, GL_ANGLE_texture_compression_dxt3, + GL_ANGLE_texture_compression_dxt5, GL_APPLE_packed_pixels, + GL_APPLE_vertex_array_object, GL_ARB_ES2_compatibility, + GL_ARB_ES3_compatibility, GL_ARB_base_instance, + GL_ARB_blend_func_extended, GL_ARB_buffer_storage, + GL_ARB_clear_buffer_object, GL_ARB_clip_control, + GL_ARB_color_buffer_float, GL_ARB_compressed_texture_pixel_storage, + GL_ARB_conservative_depth, GL_ARB_copy_buffer, GL_ARB_debug_output, + GL_ARB_depth_buffer_float, GL_ARB_depth_clamp, GL_ARB_depth_texture, + GL_ARB_draw_buffers, GL_ARB_draw_buffers_blend, + GL_ARB_draw_elements_base_vertex, GL_ARB_draw_instanced, + GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location, + GL_ARB_fragment_coord_conventions, GL_ARB_fragment_program, + GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader, + GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB, + GL_ARB_get_program_binary, GL_ARB_half_float_pixel, + GL_ARB_half_float_vertex, GL_ARB_instanced_arrays, + GL_ARB_internalformat_query, GL_ARB_invalidate_subdata, + GL_ARB_map_buffer_alignment, GL_ARB_map_buffer_range, GL_ARB_multi_bind, + GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query, + GL_ARB_occlusion_query2, GL_ARB_pipeline_statistics_query, + GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite, + GL_ARB_program_interface_query, GL_ARB_provoking_vertex, + GL_ARB_robustness, GL_ARB_sample_shading, GL_ARB_sampler_objects, + GL_ARB_seamless_cube_map, GL_ARB_separate_shader_objects, + GL_ARB_shader_bit_encoding, GL_ARB_shader_objects, + GL_ARB_shader_stencil_export, GL_ARB_shader_texture_lod, + GL_ARB_shading_language_100, GL_ARB_shading_language_420pack, + GL_ARB_shading_language_packing, GL_ARB_shadow, GL_ARB_stencil_texturing, + GL_ARB_sync, GL_ARB_texture_barrier, GL_ARB_texture_border_clamp, + GL_ARB_texture_compression, GL_ARB_texture_compression_rgtc, + GL_ARB_texture_cube_map, GL_ARB_texture_env_add, + GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar, + GL_ARB_texture_env_dot3, GL_ARB_texture_float, + GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_mirrored_repeat, + GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two, + GL_ARB_texture_query_levels, GL_ARB_texture_rectangle, GL_ARB_texture_rg, + GL_ARB_texture_rgb10_a2ui, GL_ARB_texture_stencil8, + GL_ARB_texture_storage, GL_ARB_texture_storage_multisample, + GL_ARB_texture_swizzle, GL_ARB_timer_query, GL_ARB_transform_feedback2, + GL_ARB_transform_feedback3, GL_ARB_transform_feedback_instanced, + GL_ARB_transpose_matrix, GL_ARB_uniform_buffer_object, + GL_ARB_vertex_array_bgra, GL_ARB_vertex_array_object, + GL_ARB_vertex_attrib_binding, GL_ARB_vertex_buffer_object, + GL_ARB_vertex_program, GL_ARB_vertex_shader, + GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev, + GL_ARB_window_pos, GL_ATI_blend_equation_separate, GL_ATI_draw_buffers, + GL_ATI_separate_stencil, GL_ATI_texture_compression_3dc, + GL_ATI_texture_env_combine3, GL_ATI_texture_float, + GL_ATI_texture_mirror_once, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color, + GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate, + GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array, + GL_EXT_copy_texture, GL_EXT_draw_buffers2, GL_EXT_draw_instanced, + GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_framebuffer_blit, + GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_multisample_blit_scaled, + GL_EXT_framebuffer_object, GL_EXT_framebuffer_sRGB, + GL_EXT_gpu_program_parameters, GL_EXT_multi_draw_arrays, + GL_EXT_packed_depth_stencil, GL_EXT_packed_float, GL_EXT_packed_pixels, + GL_EXT_pixel_buffer_object, GL_EXT_point_parameters, + GL_EXT_polygon_offset, GL_EXT_polygon_offset_clamp, + GL_EXT_provoking_vertex, GL_EXT_rescale_normal, GL_EXT_secondary_color, + GL_EXT_separate_specular_color, GL_EXT_shader_integer_mix, + GL_EXT_shadow_funcs, GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, + GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D, + GL_EXT_texture_array, GL_EXT_texture_compression_dxt1, + GL_EXT_texture_compression_latc, GL_EXT_texture_compression_rgtc, + GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map, + GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add, + GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, + GL_EXT_texture_filter_anisotropic, GL_EXT_texture_integer, + GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp, + GL_EXT_texture_object, GL_EXT_texture_rectangle, GL_EXT_texture_sRGB, + GL_EXT_texture_sRGB_decode, GL_EXT_texture_shared_exponent, + GL_EXT_texture_snorm, GL_EXT_texture_swizzle, GL_EXT_timer_query, + GL_EXT_transform_feedback, GL_EXT_vertex_array, GL_EXT_vertex_array_bgra, + GL_IBM_multimode_draw_arrays, GL_IBM_rasterpos_clip, + GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate, + GL_KHR_context_flush_control, GL_KHR_debug, GL_MESA_pack_invert, + GL_MESA_texture_signed_rgba, GL_MESA_window_pos, GL_NV_blend_square, + GL_NV_conditional_render, GL_NV_depth_clamp, GL_NV_fog_distance, + GL_NV_light_max_exponent, GL_NV_packed_depth_stencil, + GL_NV_primitive_restart, GL_NV_texgen_reflection, GL_NV_texture_barrier, + GL_NV_texture_env_combine4, GL_NV_texture_rectangle, GL_OES_EGL_image, + GL_OES_read_format, GL_S3_s3tc, GL_SGIS_generate_mipmap, + GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp, + GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays OpenGL ES profile version string: OpenGL ES 3.0 Mesa 10.6.0-devel (git-db269ae 2015-04-30 vivid-oibaf-ppa) OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.00 OpenGL ES profile extensions: - GL_ANGLE_texture_compression_dxt3, GL_ANGLE_texture_compression_dxt5, - GL_APPLE_texture_max_level, GL_EXT_blend_minmax, - GL_EXT_color_buffer_float, GL_EXT_discard_framebuffer, - GL_EXT_draw_buffers, GL_EXT_map_buffer_range, GL_EXT_multi_draw_arrays, - GL_EXT_read_format_bgra, GL_EXT_separate_shader_objects, - GL_EXT_shader_integer_mix, GL_EXT_texture_compression_dxt1, - GL_EXT_texture_filter_anisotropic, GL_EXT_texture_format_BGRA8888, - GL_EXT_texture_rg, GL_EXT_texture_type_2_10_10_10_REV, - GL_EXT_unpack_subimage, GL_KHR_context_flush_control, GL_NV_draw_buffers, - GL_NV_fbo_color_attachments, GL_NV_read_buffer, GL_OES_EGL_image, - GL_OES_EGL_image_external, GL_OES_compressed_ETC1_RGB8_texture, - GL_OES_depth24, GL_OES_depth_texture, GL_OES_depth_texture_cube_map, - GL_OES_element_index_uint, GL_OES_fbo_render_mipmap, - GL_OES_get_program_binary, GL_OES_mapbuffer, GL_OES_packed_depth_stencil, - GL_OES_rgb8_rgba8, GL_OES_standard_derivatives, GL_OES_stencil8, - GL_OES_surfaceless_context, GL_OES_texture_3D, GL_OES_texture_npot, - GL_OES_vertex_array_object + GL_ANGLE_texture_compression_dxt3, GL_ANGLE_texture_compression_dxt5, + GL_APPLE_texture_max_level, GL_EXT_blend_minmax, + GL_EXT_color_buffer_float, GL_EXT_discard_framebuffer, + GL_EXT_draw_buffers, GL_EXT_map_buffer_range, GL_EXT_multi_draw_arrays, + GL_EXT_read_format_bgra, GL_EXT_separate_shader_objects, + GL_EXT_shader_integer_mix, GL_EXT_texture_compression_dxt1, + GL_EXT_texture_filter_anisotropic, GL_EXT_texture_format_BGRA8888, + GL_EXT_texture_rg, GL_EXT_texture_type_2_10_10_10_REV, + GL_EXT_unpack_subimage, GL_KHR_context_flush_control, GL_NV_draw_buffers, + GL_NV_fbo_color_attachments, GL_NV_read_buffer, GL_OES_EGL_image, + GL_OES_EGL_image_external, GL_OES_compressed_ETC1_RGB8_texture, + GL_OES_depth24, GL_OES_depth_texture, GL_OES_depth_texture_cube_map, + GL_OES_element_index_uint, GL_OES_fbo_render_mipmap, + GL_OES_get_program_binary, GL_OES_mapbuffer, GL_OES_packed_depth_stencil, + GL_OES_rgb8_rgba8, GL_OES_standard_derivatives, GL_OES_stencil8, + GL_OES_surfaceless_context, GL_OES_texture_3D, GL_OES_texture_npot, + GL_OES_vertex_array_object + + traps: kinfocenter[1576] trap int3 ip:411b71 sp:7ffdfb40cf38 error:0
-- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1450448 Title: kinfocenter crash To manage notifications about this bug go to: https://bugs.launchpad.net/ubuntu/+source/kinfocenter/+bug/1450448/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs