Thank you. I retained the locally generated Apport core and have now run GDB 
against it. I have attached
the complete multi-thread backtrace as gnome-shell-nvidia-610-gdb.txt.

The crashing thread directly shows the following call chain:

#0  0x00000000400dde66 in ?? ()
#5  libnvidia-eglcore.so.610.43.02
#6  libnvidia-eglcore.so.610.43.02
#9  libnvidia-eglcore.so.610.43.02
#10 libnvidia-eglcore.so.610.43.02
#11 libnvidia-eglcore.so.610.43.02
#12 libnvidia-eglcore.so.610.43.02
#13 libnvidia-eglcore.so.610.43.02
#14 libmutter-cogl-18.so.0
#15 cogl_framebuffer_read_pixels_into_bitmap()
#16 clutter_stage_paint_to_buffer()
#17-#24 Mutter/Clutter frame rendering

The instruction pointer at frame #0 is inside the deleted memfd:/.glXXXXXX 
mapping. The immediate callers
are nine consecutive frames in libnvidia-eglcore.so.610.43.02, invoked while 
Mutter is reading/painting the
The loaded libraries also include:

I also confirm that bug #2162031 matches the separate 
gnome-remote-desktop/libei crash that appeared in the
previous journal.

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https://bugs.launchpad.net/bugs/2162030

Title:
  GNOME Remote Login headless GDM shell crashes with NVIDIA 610

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