You have been subscribed to a public bug: On the Freescale MX51 platform it has been noticed that Pulse Audio eats up a signficant amount of CPU that is unacceptable. This is using the now offical images being produced for the Freescale platform here: https://wiki.ubuntu.com/BabbageJauntyBetaInstall
I did some findings: When playing the ogg theora video of big buck bunny. Pulse Audio eats up 15 - 30 % CPU. http://mirrorblender.top-ix.org/peach/bigbuckbunny_movies/big_buck_bunny_480p_stereo.ogg Pulse audio is eating only 1 - 2% CPU when playing ogg files such as http://www.vorbis.com/music/The_Abyss-4T.ogg Also playing mp3s within the software codecs in packages: gstreamer0.10-ffmpeg gstreamer0.10-plugins-ugly When playing through totem pulse audio will then eat up a bit more averaging 2 - 6 % CPU. ** Affects: oem-priority Importance: Medium Status: New ** Affects: pulseaudio (Ubuntu) Importance: High Assignee: Ubuntu Foundations Team (ubuntu-foundations) Status: Triaged ** Tags: arm -- [ARM] Pulse Audio eating up to much CPU https://bugs.edge.launchpad.net/bugs/358831 You received this bug notification because you are a member of Ubuntu Foundations Team, which is a bug assignee. _______________________________________________ Mailing list: https://launchpad.net/~ubuntu-foundations Post to : [email protected] Unsubscribe : https://launchpad.net/~ubuntu-foundations More help : https://help.launchpad.net/ListHelp

