On Mon, 2009-04-27 at 10:01 -0400, Arc Riley wrote: > > Many will gravitate towards this team for these types of > things as not > much other help is close to Ubuntu and many will not want or > feel the > need to be tracked from the distro they use over to Debian to > report or > request things. This maybe an issue for users that may need to > be looked > at. > > I'd certainly not advocate for sending anyone involved with Ubuntu > project to Debian as a requirement to get work done. Collaboration is > of course encouraged, but Debian has a very different way of doing > things that doesn't work for many people and we shouldn't be reliant > on their packaging team to get stuff done here, now. > > Perhaps we should look at reviving the MOTU games team. > >
Maybe a good idea. Whats the general feeling of others on this? > > Copyleft Games group? > > We've been forming an umbrella non-profit organization in the spirit > of the Software Freedom Conservancy > (http://conservancy.softwarefreedom.org/), who decided not to umbrella > games projects last year. Among the people involved are Jon "maddog" > Hall and several PySoy developers. > > Beyond the functions of the Conservancy, handling money and copyright > assignment, we're looking to help projects develop pro-copyleft income > models around their games, develop effective marketing campaigns, and > eventually setup a commercial copyleft games "publisher" for getting > shiny boxes containing CDs in retail stores. > > I'll follow the link and have a read later on. > > Marketing is a key facet. However, marketing comes with users > and users > can have issues that we cannot ignore and bump off elsewhere. > How we > deal with these things is a group decision. > > You're confusing marketing with customer service :-) > :-) Wouldn't be the first time. > Marketing is putting together attractive campaigns, organizing > volunteers to do promotion, etc. This is not a topic of general > interest to "users", which is why defining this team is needed. Is > this a team for Ubuntu users who like to play games to join and get > their frustrations resolved, or is this a team to put together > promotional material and organize volunteers? This team will have > different membership depending on the purpose, lack of purpose makes > this a catch-all and lead to frustration from a low signal-to-noise > ratio for anyone trying to accomplish a specific thing. > > I strongly suggest establishing a place, team, forum, etc for handling > these things which involve packaging problems and clearly pointing > users there for support so we can focus on marketing. I'm here to > work on promotional campaigns. > Agreed. I can wear both hats on this and if they are split to more sharply concentrate efforts is fine with me personally. > > > Do we have any members who have experience of hosting lan > parties? > > Yes. > > I've organized many LAN parties in Ithaca, NY and we're hosting > monthly free software LAN parties in New Hampshire, next month (May > 1st) is TeeWorlds. > Cool. Hopefully lan party related info will be part of a separate thread that we can all learn from and build up some nice docs and howtos for future use of the team. Regards Phil
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