I have an awful lot of short music videos (non-interactive), I mean scores and scores of them, which I downloaded from YouTube in flash format and converted to .mp4 format. I felt that this would be a more versatile format for video jukebox type use on unknown machines in the future (like my eleven thousand plus .mp3 music files, I keep them on an external hard drive) -- but I could have been completely wrong.
On Mon, 2009-03-16 at 18:40 +0000, Alan Pope wrote: > 2009/3/15 Matthew Macdonald-Wallace <matt...@truthisfreedom.org.uk>: > > http://www.theregister.co.uk/2008/11/10/highfield_quits_kangaroo/ > > > > Ashley Highfield (Ex-BBC Iplayer boss) now works for MS. I seem to > > recall that the latest appointee of the BBC's media division is an ex > > MS UK employee. > > > > I wonder how many potential recruits to that role, at that level, with > the necessary experience would also fall into the group "have once > worked at Microsoft". > > > If you use Flash (or AIR which seems to run perfectly on Ubuntu for > > iPlayer and Google Analytics) then cross-platform gaming should be easy. > > > > As a parent I can testify that the _vast_ majority of kids content on > the BBC website is indeed already in various versions of flash. Some > older video is real format but that's gone out of fashion of late. > > Of course neither of those platforms are open, but then if you're > downloading a closed source game from bbc.co.uk, all bets are off in > terms of 'I only want free software on my computers'. Fail at multiple > levels there. > > What the BBC _should_ be doing of course is commissioning new Free > software projects. Rather than having great swathes of code on their > site that nobody can improve upon, and will eventually die off and > become unusable when the various versions of flash, air, real (and so > on) are no longer supported by the vendors. > > Even if the games were developed as closed source but cross platform > that would be a step in the right direction, although not far enough. > Games such as "World of Goo", "Darwinia", "DEFCON: Everybody Dies" and > simpler games such as "Neverball" show that it is possible to create > compelling cross platform games which don't require the budget of > EA/Warner/Sony etc to do it. > > Cheers, > Al. > -- ubuntu-uk@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-uk https://wiki.ubuntu.com/UKTeam/