According to this thread[1], before constructing the QGLContext you need to create a QPaintDevice (e.g. QGLWidget) up-front and then use the marked-as-obsolete QGLContext constructor that takes a QPaintDevice.
[1] http://lists.trolltech.com/qt-interest/2008-08/thread00046-0.html -- You received this bug notification because you are a member of Ubuntu-X, which is subscribed to fglrx-installer in ubuntu. https://bugs.launchpad.net/bugs/656241 Title: Mixxx with ATI graphics card (using FGLRX) crashes Ubuntu _______________________________________________ Mailing list: https://launchpad.net/~ubuntu-x-swat Post to : ubuntu-x-swat@lists.launchpad.net Unsubscribe : https://launchpad.net/~ubuntu-x-swat More help : https://help.launchpad.net/ListHelp