Just a heads-up: If I disable Sync to VBlank in CCSM, and keep Tear Free Desktop enabled in AMDCCCLE, I get normal performance, as well as no tearing (because AMD is handling it at the driver level). I guess the whole issue was because vblanking was being done twice (once at the Compiz level and another at the FGLRX level), and this was putting a huge load on the GPU with performance regression.
My card is a ATI Mobility Radeon HD4330 -- You received this bug notification because you are a member of Ubuntu-X, which is subscribed to fglrx-installer in Ubuntu. https://bugs.launchpad.net/bugs/748137 Title: unity rendering broken with fglrx (black masks) _______________________________________________ Mailing list: https://launchpad.net/~ubuntu-x-swat Post to : ubuntu-x-swat@lists.launchpad.net Unsubscribe : https://launchpad.net/~ubuntu-x-swat More help : https://help.launchpad.net/ListHelp