(In reply to main.haarp from comment #21)
> If  acceleration depends on the toolkit/application, I fear it'll remain a
> toy for select applications on modern distros only.

it's a thin line between adding these features for legacy applications
and screwing things up for new applications that could do it better
themselves. the worst mistake we made along these lines was kinetic
scrolling in the synaptics driver, in addition to the various bugs it
also made it impossible for clients to implement it properly themselves.
something like wheel acceleration would be the same, it is transparent
to the point that it makes smart acceleration in a client virtually
impossible.


(In reply to Claudius Ellsel from comment #22)
> So if handling this in libinput causes problems, maybe there is a different
> central place where to implement it.
> How do Windows or MacOS handle this, as it is probably working without
> issues there?

Win/MacOS have less toolkits to worry about *and* they control almost the whole 
stack :)
it'd be possible to add it as additional data in libinput but then you still 
require the compositor to pass the data on. Which requires a) updates to the 
software and b) a wayland protocol to send that data on which again requires 
a), so legacy applications are still out in the void.

-- 
You received this bug notification because you are a member of Ubuntu-X,
which is subscribed to xorg-server in Ubuntu.
https://bugs.launchpad.net/bugs/619403

Title:
  [KDE] no option for mouse wheel acceleration

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