Adjacent layers from different servers should not be rendered using the same 
renderer.
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         Key: UDIG-648
         URL: http://jira.codehaus.org/browse/UDIG-648
     Project: uDIG
        Type: Bug
  Components: Tiling Renderer  
    Versions: UDIG 1.1.M1    
    Reporter: Richard Gould
 Assigned to: Richard Gould 
     Fix For:  UDIG 1.1.M2


If there are two layers beside each other in the layer list, the rendering 
system uses the same renderer to render them, irregardless of whether they are 
actually on the same server or not.

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