Adjacent layers from different servers should not be rendered using the same
renderer.
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Key: UDIG-648
URL: http://jira.codehaus.org/browse/UDIG-648
Project: uDIG
Type: Bug
Components: Tiling Renderer
Versions: UDIG 1.1.M1
Reporter: Richard Gould
Assigned to: Richard Gould
Fix For: UDIG 1.1.M2
If there are two layers beside each other in the layer list, the rendering
system uses the same renderer to render them, irregardless of whether they are
actually on the same server or not.
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