My thoughts are that would be brilliant.  For now the changes are not going to be significant in an API sense.  Although I am going to try and make it a little more flexible so something like that can be done.  But for now I aim to primarily simplify the implementation to make it simpler and more stable.  Issues like one layer beginning a zoom before another layer must be squashed.

Jesse


On 5-Oct-06, at 5:29 PM, Andy Czerwonka wrote:

Any thoughts on something like JOGL in the rendering layer?
"Jesse Eichar" <[EMAIL PROTECTED]> wrote in message news:[EMAIL PROTECTED]...
Hi Andy.

This is already possible just not elegant.  I will make sure that this is easily done and will make an example to be sure that it is possible.

Jesse

Andy Czerwonka wrote:
Something to think about as you're in there...

I'd like to use layers behind the scenes to render an animation, so making 
sure that we only render one layer is important.  basically, I'd like to 
show vehicles moving on the screen.

"Jesse Eichar" <[EMAIL PROTECTED]> wrote in 
message news:[EMAIL PROTECTED]...
  
Hi All,

I'm going to be switching over to a branch now to do rendering.  I  got 
the current system more or less into shape.  Please let me know  if you 
find something that makes you cry.  The basic steps have been  covered. 
Editing, WMS rendering, WFS rendering.  But that doesn't  mean there 
aren't boundary cases that I've overlooked.  I'm not  putting a ton of 
effort in because I want to put that effort into the  branch that I'm 
working on.

The changes that I'm going to do aren't so massive.  It is mostly  just 
simplification.  But I'd like to get on that now rather than later.

Jesse 
    
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