Hi Emily: I have a hard time reviewing any patch of this nature as the tiled renderer crashes on Mac. I think it has to do with us recycling buffers between tiles. I think something is disposing the image; and then we go to draw into it again ... boom!
With that in mind I am going to have to wait for a developer working on a different platform to review your request. As for the labels near boundary edges the traditional solution is to use a "meta tile" to render a larger area (3 x 3 tiles) than strictly required so that the labels have a chance to sort out their relationship with their neighbouring tiles. The meta tile is then divided up into tiles for storage and reuse. If we are going to persist with the tiled rendering system we will need to: - add some docs to the developers guide - sort out how to work around our SWT problem -- Jody Garnett On Saturday, 22 October 2011 at 2:35 AM, Emily Gouge wrote: > Hi all, > > I've submitted a pull request to at allow labels to appear correctly in > the tiled renderer. > https://github.com/uDig/udig-platform/pull/66 > > It is not an ideal fix as it does not deal with boundary issues - you > will get duplicate labels near tile boundaries. However it is an > improvement over what is currently available as shown in this bug. > http://jira.codehaus.org/browse/UDIG-1690 > > Emily > _______________________________________________ > User-friendly Desktop Internet GIS (uDig) > http://udig.refractions.net > http://lists.refractions.net/mailman/listinfo/udig-devel
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