On Mon, Oct 12, 2009 at 10:01:45AM +0000, Omari Stephens wrote:

> > Also, I see the tiles are rendered in a raster format which is aborted if
> > a slider is changed, then they update starting again from the top. 
> > Perhaps it would appear more responsive to start again where it left off
> > instead, continuing around in a ring.  This would avoid cases where only
> > the top few tiles update during a continuous drag.  I'll take a look.
> 
> I consider this a feature.  When I'm dragging some slider, I can generally 
> see 
> the difference between "what it would look like" and "what it looked like 
> originally."  If you just kept wrapping around, you'd have a variable, 
> constantly-outdated reference as opposed to the stable reference we have now. 
> Of course, if the display were to update instantaneously you'd again have no 
> stable reference, but I think the current behavior is still better than one 
> where you wrap around.  I presume the code is also simpler this way as well.

I hacked it in there (just a "rover" variable that saves where it left
off), and I think I agree.  It actually feels slower, simply because your
eyes don't see all of the tiles updating.  I also find that the top half
of the image is enough for guesstimating the temperature of the rest of
the image as well.  I was then thinking maybe some kind of leaky
rovering, but yeah, that's just silly.

Simon-

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