On 6 April 2017 at 09:44, James Kass <jameskass...@gmail.com> wrote: > Rebecca Bettencourt wrote, > > > I can put together a unified chart, with mappings to Unicode where > > they exist. In fact I think I'll do that. :) > > I hope you do. That would be a good starting point. >
I'm working on it! On Wed, Apr 5, 2017 at 7:40 PM, Elias Mårtenson <loke...@gmail.com> wrote: > Do we also have to create an example font that includes these symbols? > That seems to be what Michael Everson did for his chess notation proposal > that I read recently. > We do have to provide Unicode with fonts, I believe. We can use an existing C64 font, such as Pet Me. Or, we can create a new font with vectorized versions of the characters. > Then there is the issue of what to do with the text colour and style > selectors. PETSCII has characters that indicate a colour change as well as > reverse video. At least the reverse video one is important, as it's being > used to construct new characters. For example, PETSCII only has a single > character "half block" (top part filled). The way you represent a half > block with the bottom part filled is to use the reverse video together with > the former. > > It would probably make more sense to represent the reversed symbols as > separate code points? > I would actually leave the color-change and reverse-video characters to a higher-level protocol. > > Regards, > Elias >