I doubt that 2 instances of LMS could be running as there is only one
port 3483 and the startup of 2nd one would stop when it tried to get
port 3483 and this fault would be an entry in the log.

A few years ago I had an issue with SBS with high CPU which turned out
to be a Javascript debugger in the browser making SBS refresh the screen
and regenerate web pages v. quickly.

Could the burst be "normal" - a system with consistent 40% CPU may have
a process which is hogging some resource that LKMS uses and when LMS
tries to poll you end up with a system thrashing with both processes
competing.  To test this theory - find the "other" high CPU user and
stop it. 

I suggest make sure that the problem really occurs with nothing
connected to LMS - so this means disconnect power from players (not
playing still results in net traffic) and shut down browser. Then  stop
LMS and restart LMS and use netstat to make sure there are no hanging
network connections. 

If CPU burst reoccurs then open a LMS window using a different type of
browser such Konqueror, Chrome etc. (to ensure no stale cache or
interfering cookies) and enable LMS logs for "server" to see what it is
doing - perhaps also enable logging such as preferences which writes at
regular intervals.

If CPU burst does not reoccurr then you know it is related to a player
or the browser.  Check if player related (e.g. due to bad net
connection)  by plugging in each player one at a time and see if CPU
burst happens.


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