> the Mac OS (9 or X) have not been written well to optimise or use twin 
> processors efficiently ALL the time,

OS 9, no, but OS X is pretty good at it. It's not the OS that's
the problem: it's the applications.

> so what's the point of Apple 
> shipping MP machines if you are only really seeing in a day to day 
> situation only about 20-30% increase in performance when you should be 
> seeing nearly double the speed.

Because raw CPU speed isn't what you need the most of, when you're
running multiple applications in a multitasking environment.  What
you need the most of is *enough* CPU power available *when you need
it*. And multiple CPUs, as long as each is fast enough for the job
you're doing, does that very well.

If you're gaming, though, you're not in a multitasking environment
because your games are written so they'll run well under Win32
under Windows 9x/Me... the NT-based Windows hasn't been out long
enough to change that even now. And while WIndows 9x did multitasking
a lot better than Mac OS 9 did, it didn't do it well enough to be
at all useful for a gamer, and it didn't do multi-CPU worth a damn.

If you want a gaming box, get a Playstation or a Windows box... they
don't call Windows "GameOS" for nothing.


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