Mark,

I know what you mean. I spend so much time, sometimes, tracking down a problem 
in my code that I just want to join the army and charge up a hill screaming 
"Kill, kill, kill" until someone jumps up and shoots me in the shoulder and the 
force of the shot spins me around and now I'm falling back down the hill 
flipping head over heals arms outstretched trying to hold onto what little 
ground I can sliding further and further down the hill and then I have to get 
up and charge back up the hill but this time my feet won't obey me and I'm just 
standing there trying to will my legs to "Move damn it, move" but they won't 
move and I'm bleeding more from my shoulder and then the enemy tops the rise 
and starts running down the hill shooting at me "tat tat taaat" but my legs are 
like rubber and I'm stuck and panic starts to set in and then Carrot Top runs 
by me but he's not Carrot Top cause he's all like buffed up and has huge 
muscles and he's like yelling at me "Feel the burn! Damn you! Feel the burn!" 
but wait, it is Carrot Top and he really is all pumped up and buff and I'm 
like... Whooaaa WTF ... and then I wake up...

Well, that's what my nightmare was like, anyway.

But yeah, thanks for the numtochar() that works. 

Thanks

-- Tom McGrath III
http://lazyriver.on-rev.com
3mcgr...@comcast.net

On Feb 4, 2011, at 9:22 PM, Mark Wieder wrote:

> I had that problem when I was bringing up the MakeBoard as well. I was
> trying to send a decimal 192 to the board to initialize it. It took
> more days than I care to admit to figure out that rev was sending a
> three-character string to the device instead of a numeric 192 value. A
> simple numtochar(192) took care of things, but tracking it down was a
> nightmare.
> 
> -- 
> -Mark Wieder
> mwie...@ahsoftware.net
> 

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