From the android-developers googleblog: The 64-bit requirement: what it means for developers Starting August 1, 2019:
All new apps and app updates that include native code are required to provide 64-bit versions in addition to 32-bit versions when publishing to Google Play. Extensions: Google Play will continue to accept 32-bit only updates to existing games that use the following SDKs: Corona Labs SDK - until August 2020 Adobe Air software and the AIR SDK - until August 2020 Unity 5.6.7 or older - until August 2021 Starting August 1, 2021: Google Play will stop serving apps without 64-bit versions on 64-bit capable devices, meaning they will no longer be available in the Play Store on those devices. This will include games built with Unity 5.6.x or older. The requirement does not apply to: APKs or app bundles explicitly targeting Wear OS or Android TV, which are form factors that do not currently support 64-bit code. APKs or app bundles that are not distributed to devices running Android 9 Pie or later. Ralph DiMola IT Director Evergreen Information Services rdim...@evergreeninfo.net -----Original Message----- From: use-livecode [mailto:use-livecode-boun...@lists.runrev.com] On Behalf Of Dan Friedman via use-livecode Sent: Monday, July 15, 2019 6:04 PM To: How to use LiveCode Cc: Dan Friedman; Dar Scott Consulting Subject: Re: Android 64-bit? Dar, https://developer.android.com/distribute/best-practices/develop/64-bit states, "Starting August 1, 2019, your apps published on Google Play will need to support 64-bit architectures." So, no new or updated apps can be posted to Google made by LiveCode after August 1? That can't be right! Perhaps someone at LC will have some better news? -Dan On 7/15/19, 2:31 PM, "use-livecode on behalf of Dar Scott Consulting via use-livecode" <use-livecode-boun...@lists.runrev.com on behalf of use-livecode@lists.runrev.com> wrote: Wow! Perhaps the constraint for August 1 is that all NEW apps and all UPDATES need to include 64-bit. Maybe, they will still serve your apps. > On Jul 15, 2019, at 2:14 PM, Dan Friedman via use-livecode <use-livecode@lists.runrev.com> wrote: > > Greetings! I got some notices from Google (android) that my apps need to be updated to 64-bit by August 1, 2019. Does LiveCode generate 64-bit Android apps? If so, can I do that with Indy 9.0.4? If so, what versions of Android Studio and Android SDKs do I need to install? Any guidance will be greatly appreciated and surely help keep my hair in my head. > > -Dan > > _______________________________________________ > use-livecode mailing list > use-livecode@lists.runrev.com > Please visit this url to subscribe, unsubscribe and manage your subscription preferences: > http://lists.runrev.com/mailman/listinfo/use-livecode _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode