ok thanks Colin .... that clears up the most confusing part for me. ...i'll find out the rest in sept when i'm trying to submit using 9.0x :)
On Mon, Jul 15, 2019 at 8:35 PM Colin Holgate via use-livecode < use-livecode@lists.runrev.com> wrote: > When you submit apps to Google Play you have some amount of control over > what versions are able to see that app. At this point it’s a few years > since I had to deal with that, but hopefully you will have an option to say > that it’s compatible with say Android 4-8. That rules out 9, and works > around the 64 bit requirements. > > > > On Jul 15, 2019, at 6:26 PM, Tom Glod via use-livecode < > use-livecode@lists.runrev.com> wrote: > > > > Well....i thought it was clear ......but now i'm more confused than ever > on > > this subject........ :P > > > > It will not be possible to post a *new* app to the playstore starting > > august 1 without using livecode 9.5 to build it? > > > > Is 9.5 stable slated to be out anytime soon? > > > > > > > > On Mon, Jul 15, 2019 at 7:22 PM Colin Holgate via use-livecode < > > use-livecode@lists.runrev.com> wrote: > > > >> I have been following this with regard to Adobe AIR, and it’s nice that > >> they get an extension. I use Unity too, and that has a longer > extension. I > >> suspect it’s in proportion to the number of apps submitted with those > >> tools. I have read figures of 10% of apps are AIR and 50% of games are > >> Unity. That’s a lot of users to upset. > >> > >> LiveCode isn’t quite at the 10 or 50 percent level yet, so no special > >> case. But one thing to note is that Android 9 is only at 10% of devices, > >> which is high enough for Google to brag about, but if you have to set > your > >> APK to only work on Android 8 or earlier, you still get 90% of the > users. > >> > >> > >>> On Jul 15, 2019, at 5:16 PM, Ralph DiMola via use-livecode < > >> use-livecode@lists.runrev.com> wrote: > >>> > >>> From the android-developers googleblog: > >>> > >>> The 64-bit requirement: what it means for developers > >>> Starting August 1, 2019: > >>> > >>> All new apps and app updates that include native code are required to > >> provide 64-bit versions in addition to 32-bit versions when publishing > to > >> Google Play. > >>> Extensions: Google Play will continue to accept 32-bit only updates to > >> existing games that use the following SDKs: > >>> Corona Labs SDK - until August 2020 > >>> Adobe Air software and the AIR SDK - until August 2020 > >>> Unity 5.6.7 or older - until August 2021 > >>> Starting August 1, 2021: > >>> Google Play will stop serving apps without 64-bit versions on 64-bit > >> capable devices, meaning they will no longer be available in the Play > Store > >> on those devices. > >>> This will include games built with Unity 5.6.x or older. > >>> The requirement does not apply to: > >>> APKs or app bundles explicitly targeting Wear OS or Android TV, which > >> are form factors that do not currently support 64-bit code. > >>> APKs or app bundles that are not distributed to devices running Android > >> 9 Pie or later. > >>> > >>> > >>> Ralph DiMola > >>> IT Director > >>> Evergreen Information Services > >>> rdim...@evergreeninfo.net > >>> > >>> -----Original Message----- > >>> From: use-livecode [mailto:use-livecode-boun...@lists.runrev.com] On > >> Behalf Of Dan Friedman via use-livecode > >>> Sent: Monday, July 15, 2019 6:04 PM > >>> To: How to use LiveCode > >>> Cc: Dan Friedman; Dar Scott Consulting > >>> Subject: Re: Android 64-bit? > >>> > >>> Dar, > >>> > >>> https://developer.android.com/distribute/best-practices/develop/64-bit > >> states, "Starting August 1, 2019, your apps published on Google Play > will > >> need to support 64-bit architectures." > >>> > >>> So, no new or updated apps can be posted to Google made by LiveCode > >> after August 1? That can't be right! Perhaps someone at LC will have > >> some better news? > >>> > >>> -Dan > >>> > >>> > >>> On 7/15/19, 2:31 PM, "use-livecode on behalf of Dar Scott Consulting > >> via use-livecode" <use-livecode-boun...@lists.runrev.com on behalf of > >> use-livecode@lists.runrev.com> wrote: > >>> > >>> Wow! > >>> > >>> Perhaps the constraint for August 1 is that all NEW apps and all > >> UPDATES need to include 64-bit. Maybe, they will still serve your apps. > >>> > >>>> On Jul 15, 2019, at 2:14 PM, Dan Friedman via use-livecode < > >> use-livecode@lists.runrev.com> wrote: > >>>> > >>>> Greetings! I got some notices from Google (android) that my apps > need > >> to be updated to 64-bit by August 1, 2019. Does LiveCode generate > 64-bit > >> Android apps? If so, can I do that with Indy 9.0.4? If so, what > versions > >> of Android Studio and Android SDKs do I need to install? Any guidance > >> will be greatly appreciated and surely help keep my hair in my head. > >>>> > >>>> -Dan > >>>> > >>>> _______________________________________________ > >>>> use-livecode mailing list > >>>> use-livecode@lists.runrev.com > >>>> Please visit this url to subscribe, unsubscribe and manage your > >> subscription preferences: > >>>> http://lists.runrev.com/mailman/listinfo/use-livecode > >>> > >>> > >>> _______________________________________________ > >>> use-livecode mailing list > >>> use-livecode@lists.runrev.com > >>> Please visit this url to subscribe, unsubscribe and manage your > >> subscription preferences: > >>> http://lists.runrev.com/mailman/listinfo/use-livecode > >>> > >>> > >>> _______________________________________________ > >>> use-livecode mailing list > >>> use-livecode@lists.runrev.com > >>> Please visit this url to subscribe, unsubscribe and manage your > >> subscription preferences: > >>> http://lists.runrev.com/mailman/listinfo/use-livecode > >>> > >>> > >>> _______________________________________________ > >>> use-livecode mailing list > >>> use-livecode@lists.runrev.com > >>> Please visit this url to subscribe, unsubscribe and manage your > >> subscription preferences: > >>> http://lists.runrev.com/mailman/listinfo/use-livecode > >> > >> > >> _______________________________________________ > >> use-livecode mailing list > >> use-livecode@lists.runrev.com > >> Please visit this url to subscribe, unsubscribe and manage your > >> subscription preferences: > >> http://lists.runrev.com/mailman/listinfo/use-livecode > > _______________________________________________ > > use-livecode mailing list > > use-livecode@lists.runrev.com > > Please visit this url to subscribe, unsubscribe and manage your > subscription preferences: > > http://lists.runrev.com/mailman/listinfo/use-livecode > > > _______________________________________________ > use-livecode mailing list > use-livecode@lists.runrev.com > Please visit this url to subscribe, unsubscribe and manage your > subscription preferences: > http://lists.runrev.com/mailman/listinfo/use-livecode _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode