Hi Andreas, I look forward to testing your app and will let you know how it 
goes. In terms of random scores, what is a good range of values to work with 
(what is the game range?)

Thanks
Mark

> On Sep 30, 2021, at 1:07 PM, Andreas Bergendal via use-livecode 
> <use-livecode@lists.runrev.com> wrote:
> 
> Hi all,
> 
> I’ll soon release an app made with LiveCode to the App Store, but I’d like to 
> have a few more external testers first to catch whatever I’ve missed.
> 
> The app is called MölkkyMaster and is used for tracking the score when 
> playing the outdoor throwing game Mölkky. The game is popular in some Nordic 
> countries, France and a few other countries. It originates from Finland.
> 
> Anyway, you don’t need to play Mölkky, or even have a clue how to, to help me 
> test the app. Just create a few players and start a game. Then assign random 
> score to the players until someone reaches 50 points.
> 
> The app is multilingual, currently English, French and Swedish. German and 
> Finnish is in the works. The app talks, and you can select different voices 
> relevant to the language chosen.
> 
> To test, you need an iPhone or iPad and the TestFlight app installed. Then 
> use this link to download the app:
> https://testflight.apple.com/join/c8gKjIRJ
> 
> Soon I’ll also have an Android version released for testing. I’ve optimized 
> the app for iOS, but almost everything worked ’out of the box’ when I used 
> the same stack for an Android build. Love LiveCode!
> 
> If you’ve never played Mölkky, the aspect of how well the app suits its 
> intended target group would naturally be hard to judge. 
> So, instead, I hope you’ll just try breaking the app and report back any 
> technical errors, or shortcomings in the interaction design etc.
> 
> In any case, any feedback is highly appreciated.
> 
> Cheers,
> Andreas
> 
> ————————— 
> Andreas Bergendal
> WhenInSpace
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