All good suggestions so far, but not what I was after, which was whether there is any better way to have the script you are setting the newly created object to, readable, in the script that setup of the new object. If a behavior script is used or properties or objects then I can not read (and potentially revise) the script right in the script that is making the object. I have to open something else if I want to revise the script. Of course I can have a comment that says "look here for the script" and it is generally obvious from "set the script of button "Sample" to <some property and/or object reference>.


On 7/15/2023 11:06 AM, Paul Dupuis via use-livecode wrote:
So in the instances where you have a script that creates an object and then sets the script of that object (example below), what is you best practice for having the script in a script and still be readable?

Example:
BUTTON "Make"
on mouseUp
  local tScript
  create button "Sample"
  put "on mouseUp"&cr into tScript
  put "  ask 'Please enter a number between 1 and 100'" &cr after tScript
  put "  if it is not a number then exit mouseUp" &cr after tScript
  put "  if it < 1 OR it > 100 then exit mouseUp" &cr after tScript
  put "  put it into field 'Number'" &cr after tScript
  put "end mouseUp" after tScript
  replace "'" with quote in tScript
  set the script of button "Sample" to tScript
end mouseUp

This create a button "Sample" with the script
on mouseUp
  ask "Please enter a number between 1 and 100"
  if it is not a number then exit mouseUp
  if it < 1 OR it > 100 then exit mouseUp
  put it into field "Number"
end mouseUp

However, I reading the script for button Sample in button Make with the "pu" statements and quotes (double and single) and cr and so one cumbersome to read. Yes there are behavior scripts, but this is about the best practice of placing a script in a script (to set the script of an object) and having it as clear as possible.

I wish there was a command like "put begin block" where you could follow it any  number of lines and then "end block into tVar". i.e.

put begin block
on mouseUp
  ask "Please enter a number between 1 and 100"
  if it is not a number then exit mouseUp
  if it < 1 OR it > 100 then exit mouseUp
  put it into field "Number"
end mouseUp
end block into tScript

Is there a better way to have a script written in a script?


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