Agreed. I am just saying that when this was first announced, this was brought 
up. 

Bob S

> On Dec 29, 2025, at 2:21 PM, Neville Smythe via use-livecode 
> <[email protected]> wrote:
> 
> I think the “kill switch” is not just an old issue Bob. It could well be a 
> kill switch for the company, I can’t think why any developer would want to 
> use LiveCode for standalones with such a time bomb in place. Even Apple, 
> which removes an app from the store when a developer subscription expires, 
> doesn’t kill apps bought by users.
> 
> The license check code presumably is not included in LC 9.6.3. Does anyone 
> have any idea if it is included in LC 10.0.3?
> 
> Neville
> 
> 
>> On 30 Dec 2025, at 4:00 am, [email protected] wrote:
>> 
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>> Today's Topics:
>> 
>>  1. Re: LC Built Apps held Hostage, Runtime execution rent -
>>     looked at FAQ (Bob Sneidar)
>> 
>> 
>> ----------------------------------------------------------------------
>> 
>> Message: 1
>> Date: Mon, 29 Dec 2025 16:12:09 +0000
>> From: Bob Sneidar <[email protected]>
>> To: How to use LiveCode <[email protected]>
>> Subject: Re: LC Built Apps held Hostage, Runtime execution rent -
>>      looked at FAQ
>> Message-ID: <[email protected]>
>> Content-Type: text/plain; charset="utf-8"
>> 
>> This has already been addressed long ago ad nauseam. RunRev LTD. was not 
>> going to be able to remain viable under the old licensing. They were barely 
>> scraping by as it was. The CEO was basically living a paupers existence. 
>> 
>> As for the kill switch issue, I think there should be a version, however 
>> expensive it might be that worked on the old licensing model. 
>> 
>> There are other alternatives, but I will not mention them here out of 
>> respect for the parent company who maintains this list. 
>> 
>> Bob S
>> 
>> 
>>> On Dec 24, 2025, at 11:42 PM, Curry Kenworthy via use-livecode 
>>> <[email protected]> wrote:
>>> 
>>> Paul Dupuis:
>>> 
>>>> I also am not sure if all the materials they created
>>>> are on their web site or not, but that would be one
>>>> place to look if you haven't already done so.
>>> 
>>> which is merely repeating the thread's whole point -
>>> Meet the LiveCode EULA and FAQ! Read and learn.
>>> 
>>> quoting EULA and FAQ again, with links again, as before ...
>>> 
>>> Kill switch details; it's even worse than I remembered.
>>> 
>>> "Apps require active [LiveCode Create] licensing to run.
>>> If your license lapses, your apps will no longer be licensed
>>> and they will not continue to run."
>>> 
>>> Meet the LiveCode FAQ -
>>> https://livecode.com/faq
>>> 
>>> Built Apps - not 'continue' to run?
>>> 
>>> Riko Abadi:
>>> 
>>>> This means already-built apps are permanently dependent on ongoing
>>>> license renewal just to execute... Under the current terms, LiveCode
>>>> Create is not a viable option for serious, long-lived applications.
>>> 
>>> Rick:
>>> 
>>>> I sure hope the people at LC seriously reconsider what they are
>>>> doing immediately and change course! Just my 2 cents for the day.
>>>> P.S. Here’s the link for those who haven’t seen it:
>>>> https://livecode.com/faq
>>> 
>>> Runtime execution rent, ongoing = fragile Toy Apps.
>>> 
>>> subject to renewal, whim, outage, billing, or glitch.
>>> much more so than just using hosting or data.
>>> 
>>> Alex Shaw:
>>> 
>>>> Does this mean apps created in Classic Create
>>>> also stop working if the license is not renewed?
>>>> As a hobby programmer from the MC days this is very disappointing.
>>> 
>>> good question. likewise for LC10.
>>> Create license allows Classic Kill switch -
>>> 
>>> "2.3 ... Any purchase of LiveCode Create automatically
>>> applies this EULA to ... LiveCode Classic."
>>> 
>>> but is Kill switch tech lurking in Classic?
>>> strong monthly version precedent in Classic license -
>>> 
>>> "2g) Where the LiveCode Software has been purchased on
>>> a monthly subscription, Created Software will only
>>> operate while the subscription is current."
>>> 
>>> Craig Newman:
>>> 
>>>> I cannot fathom the idea that one can build an app,
>>>> using a program that one has a subscription to ... and then be
>>>> REQURED to maintain the subscription in order for that app to run.
>>> 
>>> precisely.
>>> 
>>> Meet the LiveCode Create EULA -
>>> https://livecode.com/eula
>>> 
>>> an evaluation said "you should NOT accept this as-is" -
>>> I agree; impossible until several issues improved.
>>> 
>>> Dev tool licenses are required to build, compile, or deploy.
>>> Lapsed licenses typically Disable updates, new builds, support ...
>>> 
>>> but Existing, already-built apps keep running.
>>> That’s why they are 'built' apps!
>>> 
>>> huge step backward -
>>> 
>>> I will not follow that wayward direction;
>>> my future plans include robust apps and clear ethics.
>>> 
>>> Nor let future projects get locked down to 1 tool.
>>> Nor be slandered as unruly for pointing out obvious problems!
>>> 
>>> window is closing to fix LiveCode pricing/terms issues.
>>> LiveCode Classic - '2027' end of life.
>>> people have been retooling elsewhere.
>>> 
>>> LiveCode recently requested my feedback to help improve LC.
>>> so ... hope this requested advice improves LiveCode Create.
>>> 
>>> Happy Holy-days of Christ's Mass!
>>> 
>>> Best wishes,
>>> 
>>> Curry Kenworthy
>>> 
>>> "Dominate documents with WordLib and LC"
>>> https://livecodeaddons.com/wordlib.html
>>> 
>>> (Still recuperating from illness - comments limited.)
>>> 
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>> ------------------------------
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>> End of use-livecode Digest, Vol 267, Issue 14
>> *********************************************
> 
> Neville Smythe
> [email protected]
> 0414517719
> 
> 
> 
> 
> 
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