On 01/24/2013 08:02 PM, Robert Sneidar wrote:
I think you signed a non-disclosure agreement saying you wouldn't do this. :-)

Yes, I think he probably did: I wonder whether it would stick legally?


Bob


On Jan 23, 2013, at 9:50 PM, Sumner, Walt wrote:

Rather than get any real work done this evening, I've been dutifully trying to describe a bunch of 
issues with the property inspector in LC6.0 dp4 through the quality control center. However, the 
last straw was the QCC demanding in bold letters on a blood red background that "A value must 
be set for the 'Desktop OS' field." when there was no such field on the preceding form, try as 
I might to find it. And if that data is missing, why can't it ask, "What is your desktop 
OS?" It's not like there are that many required fields. And I had already recorded that info 
in my report. If anyone knows where to enter my desktop OS, please let me know. I looked in a lot 
of places in the QCC, didn't see it.

So, here's my list of problems with the PI. If anyone knows how to circumvent 
them, please share. Anyone who can get this to RunRev's attention please feel 
free, I need to invest my time elsewhere at this point. And please, RunRev, can 
the feedback loop be a little more gracious?

<REPORT>
The LC 6.0 dp4 new property inspector is practically unusable for me in 
multiple regards:

1. Any object selected with the pointer tool changes content of the new property 
inspector, but I cannot use the pointer tool to browse or adjust anything in the new 
property inspector, I just wind up selecting objects in the inspector. So I try switching 
to the browse tool, and the new property inspector immediately changes focus to inspect 
itself: stack "idePropertyInspector". It seems to work to pointer-click an 
object in my stack, pointer-click a field in the inspector, and then choose the browse 
tool. The inspector then displays information about the last selected object in my stack 
(even though that object is now deselected), and it is possible to browse.

2. If it is closed, the new property inspector pops up with every object 
selection using the pointer tool, and gets in front of the stack I am trying to 
edit. In fact, if I point at an object in my stack so that the new property 
inspector comes to the fore, and then go to the tools palette and double click 
on a button, the newly created button will appear in the property inspector, 
not my stack. This is extremely unexpected and disconcerting, especially given 
how hard it is to get the inspector out of the way for any length of time. 
Shouldn't it be acting more like a palette and less like a stack in development?

3. I have not found a way to suppress the new property inspector: it appears, 
in front of my stack, with any double click of the pointer tool, and with any 
single click of the pointer tool if the inspector has been closed. If this is 
going to be released, opting for the old property inspector needs to be an 
setting, IMO.

4. On one occasion that I cannot reproduce yet, turning on suppress messages and then 
clicking on an object caused a function call to ideMessagesSuppress() to hang with an 
effective freeze of Livecode - unresponsive to command-period, quit, escape, etc. I had 
to force-quit LiveCode, although it was still "responsive" in the opinion of 
the Activity Monitor. I often have freezes that appear related to browsing the 
documentation or manipulating the new property inspector but that can be escaped with 
control-period to abort some script. This was different.

5. A lot of the text settings in the new prop inspector change the settings of 
all of the fields in the prop inspector, which is very effective visual 
feedback, but I don't know that I want all of the labels and contents in the 
new PI struck through just because I want the field in my stack to display 
struck through text, for instance.

These behaviors were not an issue for me with LC 6 dp1, the version I had been 
using until today.

There are still issues with forcing custom property saves after manual edits of 
the old property inspector.

Computer:
  Model Name: MacBook Pro
  Model Identifier: MacBookPro4,1
  Processor Name: Intel Core 2 Duo
  Processor Speed: 2.4 GHz
  Number Of Processors: 1
  Total Number Of Cores: 2
  L2 Cache: 3 MB
  Memory: 2 GB
  Bus Speed: 800 MHz
  Boot ROM Version: MBP41.00C1.B03
  SMC Version (system): 1.27f3
  Serial Number (system): W8823.....
  Hardware UUID: E39105FB-......
  Sudden Motion Sensor:
  State: Enabled

OSX 10.5.8
</REPORT>

</RANT>

Thanks,

Walt Sumner
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