Richmond,
You need to pass the mouseUp command on to the card.
on mouseUp
if fld "FF" contains "dog" then
put "cat" into fld "FF"
else
put "dog" into fld "FF"
end if
pass mouseUp
end mouseUp
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On 5/15/2013 21:19, Richmond wrote:
The reasons for this are probably fairly basic.
I have a wee stack that contains a fld "FF" containing the text "dog",
and a button "Button" containing this script:
on mouseUp
if fld "FF" contains "dog" then
put "cat" into fld "FF"
else
put "dog" into fld "FF"
end if
end mouseUp
[sophisticated stuff it ain't]
and the single card contains this script:
on mouseUp
if the textColor of fld "FF" is "green" then
set the textColor of fld "FF" to "red"
else
set the textColor of fld "FF" to "green"
end if
end mouseUp
Now, split me, but I thought that if I clicked anywhere on the card the
cardScript would fire, including on the button,
BUT, deuced inconvenient, clicking on the button only fires the
buttonScript, and clicking anywhere on the card, outwith the button
fires the cardScript.
and I was hoping that a buttonClick would fire both the cardScript and
the buttonScript.
Does anybody know how to effect this?
Richmond.
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