Richmond,

You need to pass the mouseUp command on to the card.

on mouseUp
    if fld "FF" contains "dog" then
       put "cat" into fld "FF"
    else
       put "dog" into fld "FF"
    end if
    pass mouseUp
end mouseUp


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On 5/15/2013 21:19, Richmond wrote:
The reasons for this are probably fairly basic.

I have a wee stack that contains a fld "FF" containing the text "dog",

and a button "Button" containing this script:

on mouseUp
    if fld "FF" contains "dog" then
       put "cat" into fld "FF"
    else
       put "dog" into fld "FF"
       end if
end mouseUp

[sophisticated stuff it ain't]

and the single card contains this script:

on mouseUp
    if the textColor of fld "FF" is "green" then
    set the textColor of fld "FF" to "red"
else
    set the textColor of fld "FF" to "green"
    end if
end mouseUp

Now, split me, but I thought that if I clicked anywhere on the card the
cardScript would fire, including on the button,

BUT, deuced inconvenient, clicking on the button only fires the
buttonScript, and clicking anywhere on the card, outwith the button
fires the cardScript.

and I was hoping that a buttonClick would fire both the cardScript and
the buttonScript.

Does anybody know how to effect this?

Richmond.

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