Ender Nafi asked:

> Does Livecode not need a revamped url library

It does indeed, on the Roap Map under "Queued".

> modern limits for object sizes

Current object sizes go up to about 32' - how big do you need them?

> an engine with enough horsepower for the year 2014 not for 2002?

Always a fan of performance boosts, but to move that forward let's look at the areas of greatest interest: what would you like to see faster, text manipulation, math, object rendering, or something else?

> Does Livecode not need multithreading, benefiting more from GPU?

At the engine level perhaps through compiler optimization. But we've been protected from most race conditions in xTalk thus far, so while I like the idea of threading we need both a clean syntax proposal for managing the thread overhead and strong learning materials so folks don't just run off and start using them without the sort of deeper planning thread work benefits from, wondering why nothing is happening in the order they'd anticipated.

> Does Livecode not need those features *more* than pluggable themes
> and resolution independence?

The latter is done, no?  And I believe pluggable themes are in development.

> Which ones are more important for a modern development environment?

Each of them, depending on who you ask. :) Many of these are in development now, while there are some aspects we can contribute to:

- What tasks would we like to see performance gains with first?

- What would a syntax for threading look like?


--
 Richard Gaskin
 Fourth World
 LiveCode training and consulting: http://www.fourthworld.com
 Webzine for LiveCode developers: http://www.LiveCodeJournal.com
 Follow me on Twitter:  http://twitter.com/FourthWorldSys


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