On Sat, May 9, 2015 at 11:46 AM, William Prothero <[email protected]> wrote:
> I’ve been following this thread with interest. Thanks for the code. Now > I’m wondering how I might use this capability. Can I set up a multi-user > game using this? I must have to somehow get the user’s ip address. There > are probably samples in the Livecode examples library and I’ll search > around for one. Just using the accept connections will get you that. The message sent is in the form of 127.0.0.1:50565. That is, ip:port Now, *why* that is a different port than I was listening on is beyond me . . . -- Dr. Richard E. Hawkins, Esq. (702) 508-8462 _______________________________________________ use-livecode mailing list [email protected] Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
