On Thu, Jun 18, 2015 at 7:47 AM, Mike Bonner <bonnm...@gmail.com> wrote:
> blender3d isn't necessarily "easy" but you can probably find a texture > mapping tutorial. If you want the map from multiple angles, you can have > blender pop out a view from different perspectives, then use the images in > LC. > That might work -- I'm not really interested in incredibly hi-fi representation. I got frustrated several months back with the way Kerbal Space Program and Simple Rockets screw up gravity so I whipped up something that does actual multi-body gravity correctly, but of course it requires being able to show a planet in some reasonable fashion, from any angle. I could lo-fi it with maybe 50 images or so I suppose... _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode