> Richmond wrote: > So . . . can any one tell me how to effect a "grab" (which is the same > whether with a PNG image, a button or a graphic object) with a widget?
There is one way that is acting similar to a "grab": Put the following into your card's script. Works for widgets and any 'usual' control that doesn't block mouseDown. on mouseDown if the short name of the target is "svgTURTLE" then # <-- use any filter put the mouseControl into mC; put false into mUp put the clickH - item 1 of the loc of mC into dx put the clickV - item 2 of the loc of mC into dy repeat until the mouse is up set loc of mC to (the mouseH-dx,the mouseV-dy) end repeat end if end mouseDown Using a "send in time" is not possible for that, because the click is then passed 'in between' to the control/widget. You sadly have to poll the mouse. _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode