I just looked in the dictionary of 6.7.5 (my daily driver), and only srcCopy concerns me, as it is the default for any image placed as a control. I also found an image that I had placed with addMax applied. This saved me the trouble of taking it into Photoshop of Gimp to create the same effect. I'll roll with the changes.
~Roger On Mon, May 15, 2017 at 3:01 PM, Ali Lloyd via use-livecode < use-livecode@lists.runrev.com> wrote: > To be fair, the docs claim the legacy blend modes have been deprecated > since LC 5! We've supported thm for quite a long time post-deprecation... > > On Mon, May 15, 2017 at 7:56 PM Roger Eller via use-livecode < > use-livecode@lists.runrev.com> wrote: > > > Oh no! I use the legacy blendModes all the time! > > > > > > On Mon, May 15, 2017 at 2:40 PM, Alejandro Tejada via use-livecode < > > use-livecode@lists.runrev.com> wrote: > > > > > > Read about new developments in LiveCode open source > > > > and the open source community in today's edition of > > > > the "This Week in LiveCode" newsletter! > > > > Read issue #82 here: https://goo.gl/8HNhau > > > > > > Looks like Skia Graphics Library dropped support > > > for some features and LC9 will not show anymore > > > these types of gradients: > > > 'XY', 'SqrtXY', 'Diamond' and 'Spiral' > > > and most of these legacy Blend Modes: > > > clear, noop, notSrcAnd, notSrcAndReverse, > > > notSrcCopy, notSrcOr, notSrcOrReverse, > > > notSrcXor, reverse, set, srcAnd, > > > srcAndReverse, srcCopy, srcOr, > > > srcOrReverse, srcXor, blend, addPin > > > addOver, subPin, transparent > > > adMin, addMax > > > > > > If you check all paint features available > > > from Skia Library: https://skia.org/user/api/skpaint > > > there are many useful features that LC9 > > > could implement, like: > > > setTextScaleX (and setTextScaleY) > > > SkPathEffect > > > SkLine2DPathEffect > > > SkDiscretePathEffect > > > SkComposePathEffect > > > SkSumPathEffect > > > Two-Point Conical Gradient Shader > > > Fractal Perlin Noise Shader > > > Turbulence Perlin Noise Shader > > > Compose Shader > > > Blur Mask Filter > > > > > > Could LC implement first some of > > > these Skia features like Perlin Noise > > > and Blur filter? > > > > > > Al > > > _______________________________________________ > > > use-livecode mailing list > > > use-livecode@lists.runrev.com > > > Please visit this url to subscribe, unsubscribe and manage your > > > subscription preferences: > > > http://lists.runrev.com/mailman/listinfo/use-livecode > > > > > _______________________________________________ > > use-livecode mailing list > > use-livecode@lists.runrev.com > > Please visit this url to subscribe, unsubscribe and manage your > > subscription preferences: > > http://lists.runrev.com/mailman/listinfo/use-livecode > > > _______________________________________________ > use-livecode mailing list > use-livecode@lists.runrev.com > Please visit this url to subscribe, unsubscribe and manage your > subscription preferences: > http://lists.runrev.com/mailman/listinfo/use-livecode > _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode