Go in window of stack works

You can download stacks just fine

Sent from my iPhone

> On 25 Jul 2017, at 12:46, Jonathan Lynch via use-livecode 
> <use-livecode@lists.runrev.com> wrote:
> 
> In HTML the browser is the engine that runs both HTML and JavaScript. It is 
> possible to have multiple tabs and there are some functions for communicating 
> between tabs and windows, but it isn't pretty. You have to use localstorage 
> and storage events.
> 
> This could be made to work similar to an LC engine running multiple stacks, 
> but it is like turning real fish into artificial crab. It is a lot of work to 
> make something that will probably leave you with a bad taste in your mouth.
> 
> Sent from my iPhone
> 
>> On Jul 25, 2017, at 3:30 PM, J. Landman Gay via use-livecode 
>> <use-livecode@lists.runrev.com> wrote:
>> 
>> Thanks. I don't think the sandbox is an issue, the app doesn't read or write 
>> to the user's drive at all. The various animations, and splash-stack 
>> approach might be a concern, as well as the number of stacks that are in RAM 
>> at any one time. Common images and icons are also stored in the standalone, 
>> which are displayed in the downloaded stacks as they are opened.
>> 
>> The only HTML5 examples I've seen are all self-contained single stack 
>> standalones.
>> 
>>> On 7/25/17 2:00 PM, Jonathan Lynch via use-livecode wrote:
>>> Well, the sandbox is a huge issue. JavaScript is not allowed to access many 
>>> things that LC can access in the user's system.
>>> The sandbox protects against malicious pages.
>>> It is very hard to simulate the mouseStillDown handler in HTML/JS.
>>> My app is a hybrid of LC and html5. The pace of development for LC is 
>>> easily 10 times faster for me.
>>> LC text processing and array management is much much more flexible.
>>> "Get the keys of myArray" beats enumerating through a JS array any day.
>>> JS does not have true associative arrays, although you can work around that 
>>> with datamaps.
>>> JS does not have programmatic access to the clipboard.
>>> Most of the limitations are related to security issues. If the sandbox is 
>>> not an issue, then html5 will probably work, but they should expect to 
>>> spend a fortune and live with a long development cycle with painfully slow 
>>> bug fixes.
>>> Sent from my iPhone
>>>> On Jul 25, 2017, at 2:42 PM, J. Landman Gay via use-livecode 
>>>> <use-livecode@lists.runrev.com> wrote:
>>>> 
>>>> I have a client that wants to move our project to HTML5. I have some 
>>>> doubts about the capabilities, could someone tell me what is currently 
>>>> possible and what is not?
>>>> 
>>>> This is a very large set of stacks, run by a standalone that loads content 
>>>> on demand from a server. It is image-heavy and interacts with a networked 
>>>> database. There is lots of navigation between stacks and many hundreds of 
>>>> cards. At any given time, there can be up to a dozen stacks held in RAM. 
>>>> There is also heavy use of visual effects and animation.
>>>> 
>>>> Thoughts?
>>>> 
>>>> -- 
>>>> Jacqueline Landman Gay         |     jac...@hyperactivesw.com
>>>> HyperActive Software           |     http://www.hyperactivesw.com
>>>> 
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>> 
>> 
>> -- 
>> Jacqueline Landman Gay         |     jac...@hyperactivesw.com
>> HyperActive Software           |     http://www.hyperactivesw.com
>> 
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