Colin Holgate wrote:

> The way that this problem is handled in sort other tools is to have a
> definable hit area for each control (usually those would be buttons).
> You can set the idle, over, and pressed versions of the button’s
> image, and also you can set the hit area image.
>
> LiveCode already has a way to do most of that, couldn’t the hit area
> be another entry I the inspector’s icons section?

This seems like a viable option, easy to use for a wide range of use-cases and presumably within reasonable cost for the engine team to implement, since it would be a variant of the existing code used to calculate hit regions from the alpha channel.

--
 Richard Gaskin
 Fourth World Systems
 Software Design and Development for the Desktop, Mobile, and the Web
 ____________________________________________________________________
 ambassa...@fourthworld.com                http://www.FourthWorld.com

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