The original issue that influenced this one was how to provide a larger hit zone on an SVG widget. How would this property work for that?

--
Jacqueline Landman Gay         |     jac...@hyperactivesw.com
HyperActive Software           |     http://www.hyperactivesw.com



On September 26, 2017 6:56:56 PM Richard Gaskin via use-livecode <use-livecode@lists.runrev.com> wrote:

Colin Holgate wrote:

 > The way that this problem is handled in sort other tools is to have a
 > definable hit area for each control (usually those would be buttons).
 > You can set the idle, over, and pressed versions of the button’s
 > image, and also you can set the hit area image.
 >
 > LiveCode already has a way to do most of that, couldn’t the hit area
 > be another entry I the inspector’s icons section?

This seems like a viable option, easy to use for a wide range of
use-cases and presumably within reasonable cost for the engine team to
implement, since it would be a variant of the existing code used to
calculate hit regions from the alpha channel.

--
  Richard Gaskin
  Fourth World Systems
  Software Design and Development for the Desktop, Mobile, and the Web
  ____________________________________________________________________
  ambassa...@fourthworld.com                http://www.FourthWorld.com

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