It’s very late here, so a brief reply to a brief reply. I know about ‘the 
target’. Believe it or not I also know about behaviours and can use them. But 
if I have a Big Green Button in my UI, I want a handler which does something if 
and only if the Big Green Button is clicked on. Obviously in my SOS I can have 
some ‘universal’ code that says something like

if the target is “bigGreenButton” then
 do something related only to this particular object
 …

But isn’t that just making the whole thing more complicated than it need be?

Maybe I will understand this clearly in the morning - who knows?

Graham

> On 21 Feb 2018, at 22:33, Bob Sneidar via use-livecode 
> <use-livecode@lists.runrev.com> wrote:
> 
> The target. 
> 
> Bob S
> 
> 
>> On Feb 21, 2018, at 10:58 , Graham Samuel via use-livecode 
>> <use-livecode@lists.runrev.com> wrote:
>> 
>> But if there’s no code in the UI stack, how do the handlers in the SOS know 
>> what object has invoked them?
> 
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