As alluring as a solution like this might be in theory, javascript is very resistant to attempts to high-level language it.

There are too many traps and weirdnesses and browser bugs and inconsistencies to make this an easy job- presenting an app in a browser requires getting right into the javascript code and getting your hands dirty if you want it to to work and be fast enough.

There are several javascript frameworks that help speed up development- but anyone expert enough in javascript to be able to use the frameworks, they often choose to just code by hand from scratch.

Kind of like Dreamweaver allowed noobs to create bloated, slow- loading web pages full of "<font></font><font></font><font></ font><font></font>"-type crap, but real developers still just type HTML.

Javascript syntax itself is not that hard to learn for an xTalk programmer, but what you need to know is all the workarounds for IE, and that's a huge body of knowledge. =)

On Jan 17, 2008, at 2:48 PM, Scott Rossi wrote:

So, while visiting Macworld San Francisco this week, I chanced upon a small booth that had the word "HyperCard" in the description. I was prepared to dismiss whatever goofball developments the guys there were showing, but after talking to them for a while, I think they have an interesting take on x-talk (for them it's HyperTalk). Called "TileStack", their intention is to create a HyperCard-type development environment, but starting from the Web side using Javascript libraries and server-based logic, instead of starting
from the desktop side.  All coding will use the HyperTalk (TileTalk?)
language and if I recall correctly, the initial IDE will be a Web- based
front end.

The interesting possibility about this is that, if it is ever released, stacks will be immediately sharable by a much larger audience than x-talk tools which require players/standalones (I believe only Javascript is needed to run a stack, thus the potential for delivery could be equal to or maybe even greater than Flash, which requires a player). Obviously, there are a lot of questions to be answered, and it wasn't clear to me how far along they are, but they have a simple puzzle demo on their site and they are
collecting email addresses of interested parties for early access.

http://tilestack.com/

FWIW.

Regards,

Scott Rossi
Creative Director
Tactile Media, Multimedia & Design


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