Recently, capellan wrote: > One of the most frequent request that i found, is the > possibility of reusing images (vector and bitmaps) across > different stacks and reusing the same images in the one > stack with variations in size, ink effects, inside groups, etc, > without including the same images several times, to achieve > the desired effect. > > Notice that Graphics software, like Adobe Ilustrator, Flash > and Xara have implemented this concept: > http://www.jnack.com/adobe/flash/symbols.html > > How could we implement this concept with our stacks, > so there is not need to import the same bitmaps or > vector graphics to apply different effects or dimensions > in different cards?
One way to implement symbols with images is (ironically) by using buttons or graphics: set the icon of a button or the backPattern of a graphic to the id of an image. This effectively allows you to have one "source" image in your stack that is referenced in multiple places; changing the source image will cause all references to the source to update. If one can live with external files, the fileName property is another way to implement symbolic references for images. For graphics, the only roundabout way I can think of implementing some kind of symbolic reference is by retrieving properties of a source graphic and applying the properties to a reference graphic. Obviously, this is not a true symbolic connection, but rather a klunky workaround. The really phenomenal aspect of symbols in Flash comes into play via distortions: in most cases, if you distort a symbol on the stage, say by adjusting its dimensions, skew, angle, or some other property, then replacing that symbol with another symbol causes the newly replaced symbol to inherit the modifications of the original symbol. In my view, this is a seriously powerful feature of Adobe's symbol implementation that would be great to see in Rev. For myself, I believe there are more pressing items desperately needed, such as sub-pixel positioning of objects and irregular distortion of images. FWIW. Regards, Scott Rossi Creative Director Tactile Media, Multimedia & Design _______________________________________________ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution