Scott,
Thanks - shortening the changes in distance helped a lot. So it
appears Rev doesn't visibly move an image, it jumps it to the
next location.
If I move the image a pixel at a time, but tighten the loop to 2
or 3 milliseconds, things get pretty smooth. Now to test the
reading speed with the on camera talent!
Tim Selander
Tokyo, Japan
Scott Rossi wrote:
snip
well moving large images. That said, I would try to repeatedly set the
position of the image with short changes in distance in a tight "send..."
loop. Here's a simple example:
on mouseUp
moveImage
end mouseUp
on moveImage
if right of img 1 < 10 then exit moveImage
set left of img 1 to (left of img 1 - 2)
send "moveImage" to me in 5 millisecs
end moveImage
This makes for substantial processor use, but also makes for smoother move
effects.
Another option I would try is to move the physical position of the stack in
which the image appears across the desktop, instead of moving the image
snip
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