I think people have some wrong ideas with regard to the iPad:

It's not a development platform, it's a playback one. You can't develop Xbox games on an Xbox, so don't worry if an iPad lacks some full OS features, use your computer for doing the development.

A lot of the 140,000 Apps in the App Store are good ideas that suffer a bit from having to be used on a 3.5 inch screen. An iPad would make those Apps be more useful. Most of the Apps, especially games, will be more impressive on an iPad.

The market for RunRev is made up from people who want to develop something, either for commercial or personal use. Those people have several other tools to choose from, so Rev has to have something better to offer. In the case of iPhone development it does, at least when compared against XCode.

To get an idea of how appealing it is to have an easy tool for making iPhone Apps, look at GameSalad. It's currently on beta version 0.7, and yet this week alone there are 12 new Apps in the store that use the tool.

With Flash, Unity, GameSalad, and XCode, you can create and test applications on up to 100 devices. So, at least for personal productivity applications you don't need to deal with the App Store. You could also sell a specialized application to one of your clients, which would work for a year until the provisioning file expires. That would give you ongoing income, again without using the App Store.

In any case, I'm puzzled to see some people being passionately against the iPad. If you don't think it has any value just don't get one! _______________________________________________
use-revolution mailing list
use-revolution@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription 
preferences:
http://lists.runrev.com/mailman/listinfo/use-revolution

Reply via email to