Peter Alcibiades wrote:
" I, of course the ever- mac-evangelist (Yes I was on Guy's Evangel-list)
have put off my day of Windows reckoning until this moment, and cannot test
this out for myself. I am paying the price for my platform bigotry."

It makes no sense.  Virtual machines are not good enough.  If you want to
develop as a professional for a platform, you have to have that platform in
physical form to test on.  The most you can do is share a keyboard and
screen and mouse via hardware switching.

I guess that disqualifies me then. ;) I had a real PC box 10 years ago, but once I moved to Parallels I never looked back. There was a single discrepancy (in cursor redraws) in one of my apps in Parallels version 2.x but ever since version 3.0 I haven't ever found any differences. I'm satisifed that I'm getting the "PC experience" and so far my Windows clients have never noticed (and most never know) that I test Windows builds in emulation. For a while I had Ubuntu running as well without any trouble, but I haven't kept up with that OS since I don't have any current clients who need software on it.

I can't speak for other emulators, since I've only used Parallels. But I think the technology has matured enough now that needing to duplicate physical hardware is becoming a thing of the past.

--
Jacqueline Landman Gay         |     jac...@hyperactivesw.com
HyperActive Software           |     http://www.hyperactivesw.com
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