In the case of Flash, the code is compiled straight to ARM, it doesn't need to go via Objective-C. Rev could do that too.

That is true, but I cannot see Rev splitting the engine up like that and it would make sense for them to use the revMobile platform as a starting point for bringing the desktop engine up to date, would be nice to hear from RunRev about this (someone emailed me off-list saying I should be asking on the improve-list, but I think this is something everyone who uses Rev should know, heck I know about REAL Software's Cocoa transition and I have never bought their software)..
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