Somewhat off topic.

At times I make my own gif animations (Fireworks), and when these are
imported to a Rev stack, the gifs sometimes play well and sometimes
not. To make the gif I use a lot of copying directly from one frame to
the next.

When gifs don't play well, it's the gif's transparency that goes
screwy. Some frames get drawn ok (seems to be the original frames
rather than the copied frames), but other frames seem to be half there
with "fuzzy" edges. But If I run the same gif on a browser, no
problems.

By way of solution, during save-as I've tried alpha- and
index-transparency (no idea what those mean), but that didn't work.

Anyone more versed in animated gif design have any guesses as to what
I'm doing wrong and how to fix it?

Thank you.

--
Nicolas Cueto
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