I'm sorry I took some time to respond to this; but fell into to bed far too late last night, having got myself
(I really need to control myself) stirred up by a certain person.

I am sorry about my contribution to that fairly ugly stramash.

I think a great problem for Rev stacks is that they are mostly created by 
one-man or woman shops.  There are not teams with project directors, artists, 
photoshop experts, animators, etc.  (Scott Rossi may qualify as a team, in this 
scenario, but he is unique.) This is both liberating and constraining, funny 
how that works.  If there were more collaboration between graphic artists, 
design experts and programmers, perhaps the output would be more aesthetically 
viable.  But now we're dealing in big budgets.
Exact ! Rev is not the problem ! WE (REV PRO DEVLOPERS) WILL REMIND THE PROBLEM AS 
LONG AS WE WILL NOT BECOME ABLE TO BUILD COLLECTIVE INTELLIGENCE BASED TEAMS<=> 
 APPLICATIONS.


2 points here:

1. "Rev is not the problem ! " No it isn't; but that statement somehow reminds me of Bulgarian communists who say "Communism was not the problem; it was just that people misunderstood it and refused to
     become good communists."

I think that Rev may be part of the problem, because problems are never one-sided, and are usually
    extremely complicated.

Certainly, if the Rev documentation could be sorted out, brought up to date, and purged of references to things and features that are not there any more (c.f. refs to making standalones for ancient computer
    systems), that would make things a lot smoother.

2. "I think a great problem for Rev stacks is that they are mostly created by one-man or woman shops."

I think that is only a problem if you expecting socking-great stacks on a par with Adobe Photoshop and so
    on.

To my mind Runtime Revolution is the ideal RAD for developing things to plug vital but overlooked niches (c.f. my Devawriter; the beginning of a series of systems for digitising language texts that use extremely complicated writing systems). It is often a backroom boy/girl who spots these niches and is able to plug
   them reasonably quickly.

While my Devawriter is not "state of the art" confectionary it does what it sets out to do in a reasonably aesthetic sort of way; one is tempted to wonder if, with that sort of program, a whole hierarchy of "project directors, artists, photoshop experts, animators, etc." would have made a particularly significant difference. Particularly as what was required was a font expert, was reasonably competent with GIMP and RunRev, and had a working knowledge of Sanskrit = me . . . :)

What, to my mind, is far more important than a whole hierarchy of " . . . . " is that each program should be
   put through fairly rigorous Beta testing before it is released.

I don't know whether we need to have a "committee of experts" to judge what could and what couldn't
be included in some sort of Rev website like the Apple one:

http://www.apple.com/downloads/ (gosh, just thinking about it as a possibility makes me excited)

or things couldn't be a bit more Darwinian; if they fly they fly, and if they crash they crash.
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