> But anything they've done in Smartphones or other 'consumer > like' products like set top boxes (remember WebTV?), they > haven't done as well. The single exception in XBox360-- and > to this day I still don't understand how that one succeeded.
Xbox / Xbox 360 have been much easier to develop for (in terms of both the actual development and the business side) than Nintendo or PlayStation. XNA lets you pretty much develop your PC and Xbox games using the same source code. My understanding is that the same code is portable to Zune (and I believe Windows 7 Phone). Xbox Live is also an easy to use system for downloading games, playing multi-player games, etc. Historically, when Sony shipped the Playstation it was easier to develop for than Nintendo and Segas offerings, but Xbox development is pretty much like developing for Windows. Xbox has done really well in the Americas and Europe, but its had a very rough time in Asia. Best regards, Lynn Fredricks President Proactive International, LLC - Because it is about who you know.(tm) http://www.proactive-intl.com _______________________________________________ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution