On Jul 25, 2004, at 9:23 AM, Jim Hurley wrote:
Turns out, however, that it was easier, as you both suggested, to put a mouseDown handler in the card script and let RunRev do all the message handling.
I used a card button to set a custom property for the card. In the card script it was then a simple matter to use mouseMove and mouseDown to do the things they do best--but only when the custom property is true. (What I'm try to accomplish is something like the Polygon tool in the IDE, only in this case to place a marker at the click point instead of a graphic point. A mouseDoubleDown resets the custom property to false.)
Ah. I thought you were trying to sync to something.
This is a good solution. One way to program in an event style is to think of user actions changing the state of the app.
Dar Scott
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