Dan, I agree with you. It all depends on who's perspective you're looking at this from.

For me to take 10 hours to evaluate a $99 purchase, doesn't make sense. Of course, for others, it may make sense.

I'm curious how many hours other developers spent with trial versions of RR before committing any $$? The first time I played with RR for about 2 hours and then bought it.

-Chipp

Dan Shafer wrote:

Marian....

With all due respect, I don't think ANY of us is in a position to make that judgment without taking the time to look at the experience itself. My first cut is that 10 hours just to figure out if it's a tool worth investing $100 in is plenty but I don't have any more sound basis for that judgment than you do for yours.

Dan
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