As a beginner I'm really finding this forum extremely helpful. Perhaps someone can help with this question: Although the instructions say that a cursor has to be in black and white and not larger than 16x16, I'm wondering if there is a way around this. Many games, for instance, have large cursors, e.g. a large grasping hand when the cursor moves over an object than can be grasped. I first thought that perhaps one could use a hidden image of a grasping hand that was made to appear over the location of the cursor when the cursor passed over the object to be grasped, in a script like this:
on mouseEnter set cursor to none set lockcursor to true set the loc of image "LargeHand" to the mouseloc end mouseEnter on mouseLeave set lockcursor to false set cursor to arrow hide image "LargeHand" end mouseLeave It would seem that this should work, but it doesn't, since the "LargeHand" image for some reason keeps flickering whenever the mouse moves over it. Does anyone have any suggestion as to how to get this method to work, or another method to allow for a larger, more elaborate colored cursor? Thanks. Steve Goldberg _______________________________________________ use-revolution mailing list use-revolution@lists.runrev.com http://lists.runrev.com/mailman/listinfo/use-revolution