David Burgun wrote:
How do I get the Image Data for a Player Object?

Well, looking at the documentation you will see that you can't get the imageData directly.

You can, however, download the EnhancedQT external. Use it to convert the TIFF to a format that Revolution supports...like PNG. Set the filename of an image to the PNG and then pull the imageData.


Derek Bump
Dreamscape Software
_______________________________________________
Compress Photos for the Web with JPEGCompress
http://www.dreamscapesoftware.com/

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