Thanks Tom,
I'm still not clear on if when you buy a platform and add another
platform are you just buying the ability to produce those
executables or also run the ide on that platform?
The RunRev IDE running on any platform can produce Standalones for
ANY of the supported platforms.
When you buy an additional platform you are just buying the ability
to run the IDE on that platform.
I would be amazed if it did not let you run the ide but I want to
make sure. I figure if I buy it I should add the other platform
while I am at it. The savings are $100 and I work on both platforms
all the time regardless of if I have a specific need at this point.
I wish there was some other licensing scheme that allowed
multiplatform. Maybe a licence that allowed you to run the ide on
all platforms but if you want to actually produce executables for
platform x that is when you need to acquire a license for that
platform. I have always felt that these kinds of tools shoudl do all
they can to get in peoples hands and get them hooked. Make them pay
when they actually need it.
It works the exact opposite way around! You can develop for any
target on N host platforms, you pay for the N platforms not for the
ability to produce Standalones.
Hope this helps
Dave
Steve
On Nov 25, 2005, at 9:55 AM, Thomas McGrath III wrote:
Steve welcome back to the Mac. and welcome to the Revolution!!!
This is just my opinion: I was looking for a solution that would
let me develop on the Mac in an upper level scripting language but
deliver on the Mac and PC. Rev does it. Then I needed to track down
some very specific PC only issues and so I have the license which
allows me to run Rev on Windows and code there. Rev does it. You
may not need to go that far and you can always upgrade your license
if that becomes necessary.
I came from Supercard, which I loved, and found I could get up and
running with Rev in a few weeks and was building my first 'real'
application for our company in just under 5 weeks. I mean the bells
and whistles type. There are a couple of differences that you need
to learn between Rev/SC and the online videos help there as well as
this list and there are some resources on the web.
I would suggest buying the cheapest version until you get a feel
for Rev and then upgrading to what you need later. The same with
updates/support. As far as I know Dreamcard is the only one that
does not deploy on multiple platforms, I think you buy the one for
the platform you are on. I may be wrong though so check the RunRev
site.
Truth be told, If you loved SC and yearn to develop for the other
90% of your clients (PC users) then you will fall in love with REV
and you will end up buying the more expanded version. ;-) I did and
won't turn back.
As far as updates, I let mine lapse after this big project came to
completion and although I put it off I plan on updating in the next
few weeks anyway. My thoughts are if I am making money with it then
I need to support it, if I am playing with it then I don't need to
go that far. Plus the updates and feature enhancements and bug
fixes are worth it.
Not looking back,
Tom
P.S. Did I mention this list??? It is the single best resource you
have available to you.
On Nov 25, 2005, at 8:36 AM, [EMAIL PROTECTED] wrote:
So far I am impressed by revolution. I'm somebody that is coming back
to the mac after a decade. At one point in my life I loved HyperCard.
Most of my clients are on PCs so if I end up using revolution I am
going to need to byte the bullet and buy PC/Mac. Does getting a
license for multi-platform entitle you to run the IDE on both
platforms? I don't have a specific use for it yet so if I put out the
money its a big investment for me at this point. How important would
you say is buying the updates (support). Does RR get bug fixes often?
Any other pointers? I was about to buy Supercard (mostly to toy with)
which I love but not being able to run anything I develop for 90% of
my clients seems like learning time not well spent.
Thanks
Steve
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