I've never come across this before, and it's got me confused. I have
a handler, say "myHandler" that has a couple of parameters which are
intended to be the long ids of objects (actually fields). The handler
manipulates the fields, something like
on myHandler para1
do "put empty into"&¶1
...
end myHandler
I find that this works if the parameters are set in the same context
as the handler itself - for example in a 'mouseUp' handler on the
card where I've put the code of myHandler, but if I call it from
elsewhere with a call like
myHandler (the long id of fld "myField" of cd "myCard" of stack
"myStack")
I find that during the call the engine evaluates the parameter and
passes me the contents of the field, and not the reference to the
field. What I want is to pass the long id to my handler as a
**string**. I can't see why this doesn't work, and more importantly
so far I'm stuck for a way round it. I've tried
put the long id of fld "myField" of cd "myCard" of stack "myStack"
into temp
myHandler temp
but it has exactly the same effect.
What am I doing wrong?
TIA
Graham
----------------------------------------
Graham Samuel / The Living Fossil Co. / UK and France
_______________________________________________
use-revolution mailing list
use-revolution@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription
preferences:
http://lists.runrev.com/mailman/listinfo/use-revolution