Ok - that was fun! Had a look at the stack Klaus - still figuring it out -
little hard when everything is transparent :) What is the image for - was
that to generate an alpha channel for the stack mask?

So basically to create see through background and opaque controls you need
to use an image mask for the stack... something I have to go figure :) And
there is absolutely no way to get a "glass" like effect - that is
transparent but no click through. Closest you can get is with 90 something %
transparency (blendin or mask).
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