Devin Asay wrote:
On Feb 23, 2007, at 1:57 PM, Bob Warren wrote:
Dave wrote:
I've been suffering in silence about this for ages!
Has anyone else been driven crazy by the way in which the IDE selects
and then moves objects? What I mean is that it's way too easy to move
an object just by selecting it. e.g. you select it with a mouse down
and accidently move the mouse and then the objects shifts a couple of
pixels. I think the mouse should be "de-bounced", e.g. any movement
within a short period should be ignored, or better still it shouldn't
move the object until it's been selected by a Mouse Down and a Mouse
Up, then to move it you Mouse Down, or maybe you should only be able
to move it by dragging a certain area.
Anyone agree???
_________________________________________________
Perhaps I'm missing something here, but doesn't the "Lock size and
position" option in the control's properties solve this problem? Or
would it be equally annoying to you to have to set this property for
all your controls? If so, I would suggest putting forward the idea of
a global property/switch to lock all controls.
Bob
For me it's mostly annoying during the time after I've put controls onto
a card but before I've got them finally positioned. Once they're where I
want them, I lock their positions and it's not a problem anymore. If
there is a way "screen out" inadvertent moves associated with mouse
clicks, I'm all for it.
Devin
If you can train yourself to select objects with a right-click instead
of a left-click, the issue should go away as a right click doesn't drag.
I have to admit I can't manage to retrain myself to do that, as it's not
necessary in most other software. Course if you choose to use a
one-button mouse, then you might not consider that an option anyway.
I have found that today's optical mice can benefit from being slowed
down and having any sensitivity enhancements turned off. If you have
such a mouse set up badly, even tiny movements can get interpreted as a
drag.
Martin Baxter
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